Honestly the idea of the extruding branches and the assymetry is beatiful for that shoulder. but yeah, it doesn't make sense, too imbalanced, what you could do to make it work is to make it extend from the back instead. Like it's penetrating the armor or something. Love the helmet without anything on it, the plain shape…
I drink tea like a gent - Back straight, arm extended. Correct posture for maximum sippage, and minimum spillage. What-oh! Actually. The worst spillage I've had in recent years if having half my damn biscuit (Translation: Cookie, for Americans) fall off and land in my tea. The splash hit both my keyboard and PC tower,…
I had a really good experience with CGWorkshops. I've you work hard, the tutor will recognize that and be more keen to help you out. I took a course with Steven Stahlberg and he was friendly and helpful, and even extended his course by a couple of weeks to help people finish their characters. I guess it depends who teaches…
I'm glad that concept got chosen. It was definitely one of the best ones, although I do love the things that some folks are doing to extend the scene beyond it. Not sure if I'll do something like that, I might just keep it simple this time as I haven't used UDK in awhile. Regardless, I'm gonna try to get some blockout…
If someone likes your concept work, they'll work from it. Simple as that really. You can't beg/expect people to invest weeks or more into a project as it's a 'collaboration'. People work in their free time on personal media so it's hard to keep them at something for extended periods. If you really detail a concept from…
I wouldn't say this is 'another' m4,because this one is sexy as hell :) a couple of things I noticed, the front grip looks a little skinny, the mag pull looks a little short (doesn't extend up the clip enough), and as mentioned your grip could use some more detail. I'm no gun nut though so my points may all be invalid!…
Finished with the character for now, few things I did which I wish I sort of didn't is collapsed the mesh together. My reasoning was its a body suit so the features don't extend too much. I now realise that I should of done it with the pads and things separate, although it is still working for me at the moment the suit.…
Kind of, yes. The AR15 is the civilian/ single shot varient of the M4. The M16 has a longer barrel and a fixed stock that is the length of a fully extended M4's. Both they're all carbines and follow the same design principals though. The important thing to know however is that gun nuts can spot the minor design differences…
Your really should listen to gir's post. The scale is completely killed. It's a really easy thing to fix as well. Extend the walls in the background further back and don't show so much floor in the background. I did a really rough paint over to try to get the scale better. I also did some things with lighting to create…
Although your problem was quite easy to solve this time, you might want to grab the excellent script here : http://www.creativecrash.com/maya/downloads/scripts-plugins/utility-external/misc/c/extended-duplicate-options It's great for duplicating objects around complex curves. See also built-in Maya stuff like motion paths…