If i absolutely had to pick one, it would be the person B with environment work experience unless they had a totally rancid personality in the in person interview. never underestimate how much personality effects who gets hired, it is easily 50% of the reason people do in house interviews. The portfolio gets the studios…
I think that there is a major problem with the approach you are using to texture your house models. If I were you, I would create a texture atlas and use tilable textures. Right now you are using the none-overlapping UV/render-to-texture approach which really isn't suitable for making such large structures. I would suggest…