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Re: No Man's Sky
Reply by
ambershee
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Jun 2014
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General Discussion
It's not misinterpreted really; your grammar sucked - "X, and Y is mind boggling". More to the point it didn't really need mentioning at all :p
97 results
Re: kilted ranger/warrior
Reply by
Dante1217
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Oct 2008
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3D Art Showcase & Critiques
lol, i really dig this alot, the hair adds alot of personallity and maks him more... "ranger-y" lol, keep it up ^_-
6 results
Re: [CE3] Forest
Reply by
Chase
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Oct 2015
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3D Art Showcase & Critiques
Digging this! Inspired me to make a scene. Starting with y mud texture. Who'd have thought mud would be difficult to make :P
61 results
Re: pelt mapping help!
Reply by
mortalhuman
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May 2011
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Technical Talk
Wait, what? When you do a quick planar on selection or planar x, y, or z, you still get the dashed line?!
8 results
Re: Rigging Hydraulic Piston With 2 Joints On Ends
Reply by
Fingus
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Dec 2015
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Technical Talk
Looks like you're just using the wrong aim vector. You have it set to X (1,0,0) whereas it should be Y (0,1,0).
Re: Rendering a particular heightmap [Max]
Reply by
Xenobond
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Jan 2011
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Technical Talk
Make sure that for all tiles you use the same scale for the y axis. Otherwise height information would be different for each piece.
4 results
Re: Blizzard!
Reply by
Luxury
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Sep 2006
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3D Art Showcase & Critiques
nice changes katz. maybe try giving a little loving to the foremost rock in the bottom left corner? it's looking VERY pixel-y
390 results
Re: Asian Revenge Film suggestions. I Need Em
Reply by
Rens
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Mar 2011
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General Discussion
Azumi! awesomely weird movie. and ofcourse.. [ame] http://www.youtube.com/watch?v=Y-T7yPJVvXw[/ame]
15 results
Re: Problem in 3Dsmax (shader and normal)
Reply by
Overmind5000
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Feb 2013
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Technical Talk
In the bump channel, see to it that the "Flip Green (Y)" box is checked, and that it's in a Normal Bump map. See if that works. :)
6 results
Re: New Heavy Gun - Kira
Reply by
tex_cookiedough
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Jul 2010
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3D Art Showcase & Critiques
i'm liking your progress, nice job =] cant wait to anims and textures, keep it up (y)
10 results
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