Nice man. I will say that instead of using $ , you should use local Obj = selection[1] or whatever you want to call Obj. This is because of how max handles instances. If you consciously or unconsciously have an object + an instance of that object selected, the modifier additions can get multiplied when added. Or if not…
Pior, Crazyeyes: I just remembered since someone mentioned Soft Select and Symmetry (I guess you mean "Reflection" as it's called in Maya) - if you hold down CTRL+SHIFT and right-click you get the marking menu for that stuff - CTRL+SHIFT+RMB move down quickly toggles soft selection on and off, and CTRL+SHIFT+RMB move up…
Thanks glib, it worked :) Actually tried that before but neglected to realise that you have to have the mesh selected as I just presumed it would toggle visibility for all static meshes. Another problem now is adding the custom shader to the static mesh, it works fine on bsp's but not on my mesh, can't seem to google the…
Hi everyone not sure where I'd post but this area seems to be for 2D art as well XD For part of a University project I'm re-designing an N64 interface to create an effective PC style interface while keeping to the theme of the original game. The game that I have used as a base for the items/spec list is The Legend of Zelda…
Hey everyone, I've been working as a motion graphics artist for awhile, and I've been using Cinema 4d during that time. I'm about to go back to school to get into game design, and I'm looking to learn software that might be more industry standard for games. I won't be graduating for 3 years, so if any of you think you can…
I'm using Photoshop CS 5 and I cant access the sliders in nDo2. I can create a new normal, select an area and convert to normal, but then i can't tweak it. It just stays on the "convert to normal window". When i watch tutorials the slider automatically appear. I've also got the same problem with photoshop CC so I doubt…
this debate is a decade too late frankly. Bernie Sanders himself said in several occasions suggesting USA is an oligarchy so why are we even debating this now ? this is how both Bush and Obama got into power with lot of $$$ from big corporations and most like this is how Hillary will get into power. at the end the person…
Perfect, could you try if this works for you when you select an object and run it (paste it in the Maxscript editor and press ctrl+E)? ePoly = $.modifiers[#Edit_Poly] -- alias, for convenience setCommandPanelTaskMode #modify -- switch to Modify panel so that we can enter subobject mode subObjectLevel = 2 -- go to edge mode…
You say that because you have an already configured Blender, made after years of utilization and you are accustomed with its workflow. Just try to use a vanilla Blender and tell me if it's the way to present a professional software, select something and you'll notice that the tools works in a different way, C it's always…