This might set you on the right track Moving Eyes by Animated Textures At the studio I currently work at, we put cartoony eyes on planes. The face is painted with eyes closed, then the eye planes float in front without the eyelids, it's just the eyes framed by eyelashes. The animators typically squash the eye planes…
[ QUOTE ] [ QUOTE ] KP: his site maybe good for you? http://www.lequbisme.com/sites/graph/1.htm [/ QUOTE ] wft...is tha modern ar...can't even make myself say it. get that smack out of here. *twitch [/ QUOTE ] http://www.lequbisme.com/sites/texturen/pirat.htm Don't be an idiot, man.
you cannot pose thats true but tangent space symmetry works just fine on a symmetrical mesh thats posed, you select two faces in the center seam to define the symmetry axis and that's it, it works just like in zbrush. asymmetric forms sculpted in mudbox with tangent symmetry…