generally too dull. not dull as in boring. dull as in, it looks like it was coloured with pastel. needs some brighter area as areas of focus. could also bake in the shadows and the lights. for example, under the boobs and the butt. also. give a little more highlights to places where yo have segmented edges. this would be…
[ QUOTE ] And speaking as someone who does a ton of multimedia development, the ability to test multi-platform compatibility on the same box would just rock. [/ QUOTE ] Just install GNU/Linux (Ubuntu for example) on your x86 box. If something runs on Linux it is trivial to port it over to macs. And it gives the added…
Just my 2 cents (with the danger of repeating some stuff; good article btw, Chris) Think small, start small, then release. But don't make a big fuss about the initial release. It needs to make people realize how much potential your idea has, but don't create hopes you can't fulfill. Extent later on. Also think of creative…
I think this looks great so far! It would help to show your model shaded, rather than only in white/wireframe. For example here's a great way to show off subdivision surface models: https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#make Also, this article is an excellent read on…
Hey! So I'm making my second ever 3D Character, and it will be rigged and used for VRChat so I need the inside of the mouth to be textured and modeled. I saw about as many people saying to sculpt with open mouth, as I saw people doing the opposite, both with good arguments. I went with closed mouth, and as I'm about to…
Hi! Commendations for finishing the character and sharing the result. Similar to what kanga wrote, I think visually there's a lot of room for improvement, particularly with anatomy/ shapes and proportions. In my opinion this is equally (if not more) important as technical execution. With future character modeling efforts,…
this is a fun one. the answer to A_Bs question about the mask borders is yes - applying a more detaild mask is totally possible and not very hard. I did post an example of the maths on here fairly recently The answer to your question depends of what you're trying to achieve in your game. If you need what is basically a 2d…
I think the premise of this thread is "I and others like soft drinks with a particular flavor. So, fellow lovers of this specific flavor of softdrink, what is a good way to accomplish creating that soft drink". After that was said, I gave a suggestion - "I think this ingredient is key, and it's hard to find other soft…
quoted ftw! Think about details you can add to tell a story - blaster marks. Repairs that have been done. Warning signs. Advertisements and notices (if it's a public area). Think of the people that may use the corridor and add detail which supports this "story" E.g. a tube corridor in london what's the story? People…