Mass murderers do not start as mass murderers. It a product of a derangement gone untreated for whatever reason. People with mental illness are stigmatized in our culture-even in that cartoon posted earlier the person seeking treatment is depicted as a dullard- and it leads to people masking their illness in fear that they…
That is what I exactly realised after I put her in Cryengine :D I never asked myself " Why putting a cartoon character in Cryengine ? " :D And result is just as you say, she is kinda flat. Really thanks for pointing to cavity map by the by. I never tought of that :D Now how do you add a Cavity map to your Cryengine…
animation tuto is down there, maybe it will help http://www.unitytutorials.com/Project/project.html others tutorials - http://www.unitytutorials.com/video another website - http://www.unity-tutorials.com/ FPS - tutorial http://unity3d.com/support/resources/tutorials/fpstutorial others videos basic tutorial -…
Sneaker-Adventure time Sketchfab #ShoesTexturingChallenge This is my entry for Sketchfab #ShoesTexturingChallenge. I wanted to give my tribute to one of my favorite cartoons , Adventure Time , so I decided it would be my main goal for the texturing of these shoes. I never taught that was so fun designing texture and…
Saw it yesterday. Great movie. I agree with Adam, the whole thing felt very real and believable. They introduced an absolutely tremendous amount of backstory for such a short film, but did so through imagery rather than dialogue. Little touches like the old newspaper clippings and political cartoons added much to the…
@travesty Thanks for the crit, I re did those textures, I think they still need some work though. I do not think I will use normal maps on this enviro for the most part, unless I can find a use for them that can keep the whole cartoon look intact. @SHEPEIRO I agree completely about the tree and the wagon. I'll make that…
Thanks Sage, leviathan and flow3D. Really helpful comments and I will definately be removing the lip sync (never felt happy with morph tagets) can anyone point me in the direction of a good 3DS Max facial rig? Wow, Flow3D, you really ripped it apart. Worth keeping in mind that I wasn't going for a styalised or cartoon form…
Just finished my participation(3d modeling, texturing rigging, VFX and rendering) in huge cartoon project. Here is some video cutting from it! Hope you like it! http://www.youtube.com/watch?v=djPKXC2DdDk Now I have my own small but professional team and we can bite formidable projects for for modest money Wink Note we are…
@Ubuska - looking really, really nice! @Count_Crushmore, I like the idea of cartooning it up further, and the feet on your oven are fab. I managed to get a bit more done over the weekend, feeling happier now at least the walls are textured. Not sure I will make the deadline but will try. Mostly just trying to get to know…
One of my dream tools for modeling has always been wanting the ability to draw any object I like by hand, and software would instantly rasterize it into a 3D model. The time I would save being able to draw individual screws for hardsurface props would be phenominal. Or one of my current struggles is taking drawings of…