Er, hey there. Can I just point out at this point that the reason I responded with “I read that 5 times and have no idea what you said or why you said it” was because I read jordanN’s post 5 times and had no idea what he said or why he said it, and since it was in direct reply to my own post I was fully entitled to reply…
Thanks! It's actually a progression from left to right - the middle one is where I'd gotten the painting to a point I liked. If I were doing a standalone character design as detailed as I could, I'd aim for that level. The 4th and 5th faces are my trying out different lights being shone on the head - a single red light on…
Heres some wip bits from the artstation 'beneath the waves' challenge. https://www.artstation.com/contests/beneath-the-waves/challenges/31/submissions/23263?sorting=latest_all the 5 prop ideas being devloped are : 1. a minisub 2.a diving suit 3. a crab mech 4. a trillodrone (think a trillobite crossed with a roomba) 5. an…
I just would like to correct you in that last year we would get tons of sets accepted per week and other times bi weekly. Along with singles, couriers and wards trickled in between. This year it is mostly 4-8 sets regular sets and 1-5 tournament sets offset by two weeks. With odd ward + courier each month. So your…
Oh thanks! Good to know about zbrush needing better CPU. I had some issues working on 5 subtools at 2-5 million each subtool. But also I was having ram issues trying to bake down a huge mesh in xNormal. I kept getting not enough ram errors. I'm going to upgrade to windows 7 64 as soon as I figure out if Softimage 6 works…
I signed up and I can tell you that the reality is that it's about 5 textures a day before it caps you (on the cheapest account). I don't know if that's by design or I don't understand what the limitation is really saying or what ... But yeah, it'll take awhile to get them all at 4-5 a day. And I would totally buy them a…
Ty Razgriz I'll Try Fix It Tommorow If I Have Time Okay I've Been Away For About 4-5 Days ... I Was Modelling An AK47u Following Racer's Tut. .. I Think I put Some Extra Details Which Really Aren't Needed But I Thought It Should Be Cool Since Anyways I'mm Gonna Bake It .. And Sorry For not Posting Any Pics Of This ... It's…
Atangeo Balancer 1.2 is out! and now comes with selective density control. Now you can control face densities for selective reduction rate of different groups/meshes/sub-meshes. For example, you can set density of 5 to the head group of your model, to increase the density of the head vertices roughly 5 times. Balancer also…