Overall I would say around maybe... 2 years on and off. I do it in between working the dreaded retail job! I have a link to my site in my signature however it hasn't been updated in some time as I have been focusing on my new demo reel which a snippet of can can be found here. https://youtu.be/lB-3WSW_FCs Stuff has been…
Hi all, I finished this project, I am still learning, so any kind of feedback would be awesome! Thanks a lot! Tusk: Ice Star http://steamcommunity.com/sharedfiles/filedetails/?id=147177663
You lost the gesture of the human female form. I really recommend over exaggerating all the C and S curves you see in the silhouette and gesture of the original illustration. Do you know what I mean by that? You need to paintover and analyze like the critiques have done in your Elsa sculpt thread. Pause, take the…
Naah! I'll probably leave this one as it is, As i'll be starting to work on a personal project, but I'll keep all valuable suggestions in mind and try not to repeat the mistakes over again. Thanks again for replying. (P.S. incase you like to see some more of my work i'll post the links below)…
It's looking better already! However, I think her pose is too timid for a warrior lady. She doesn't come across as being capable of handling that sword. Also, the gesture of the pose doesn't read well. You should try to have a clear line of action in there. You could potentially get some ideas here:…
Hey JackyBoy, Nice progress, it's good to be aware of the edge flow and spacing. Make sure the car is smooth. Create a cube map in 3ds max to help see where any spots may not be smooth. A shell modifier can be used to add thickness and to add seams you can chamfer the edges and extrude in. Hopefully, I mentioned something…
hey nice improvement.. its getting there :) i also think some fog would help. the goal is not really to make it foggy but to give some sense of distance. so if you make quite bright fog which is very subtle this would look cool i think. kinda like here:…
I think his tail is almost completely transparent, not sure how to achieve it lol. Checkout this Ivern's leaf textures, might help you detailing the patterns https://cdna.artstation.com/p/assets/images/images/003/646/100/large/daniel-orive-compo-ivern.jpg?1475989046
If you're using subtools for your parts, you won't be able to translate them together. As for tweak having a point where it stops, first make sure what's the z intensity because by default it puts it to something low, so it doesn't work like it used to in ZB2. If that's not the case, then it has to do with a scale of your…