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Re: Dokapon Kingdom - Trust Me
Reply by
ElysiumGX
·
Oct 2008
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Home
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General Discussion
There appears to be no European release date set. Sorry guys. Maybe they're working on localization.
Re: First game ever played?
Reply by
Gmanx
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Dec 2018
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Home
›
General Discussion
Galaxian, at the local Bowling Alley. Then a couple of Invaders style hand-helds. Then Atari pong.
2 results
Re: What programs could you not live without?
Reply by
THE 5
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Oct 2010
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Home
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General Discussion
Huh? Something to make my local network faster? What would that idlm stand for?
Re: Do you combine all the props into a single texture sheet instead of making separate ones for each?
Reply by
dimwalker
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Mar 2025
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Technical Talk
In your case all the stuff is used in same place so it doesn't really matter, since all textures would be loaded anyways. If props are different and used in different locations then you might want to separate them so it can be streamed properly.
Re: Mifflefish's Head a Day Challenge
Reply by
mifflefish
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Jul 2011
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3D Art Showcase & Critiques
some of the local color around Innsmouth not entirely happy with how it turned out but what can you do.
Re: qSave - Photoshop plugin to quickly save textures
Reply by
Chai
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Nov 2014
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Home
›
Technical Talk
Version 2.3f Released • fixed rare bug where tga was written regardless of local format (thanks FlameEye6 !)
6 results
Re: Game reactor to reveal "Secret Game"
Reply by
kwakkie
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Mar 2011
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General Discussion
Uhm... if it was an anticipated game why would they bother revealing it in a 'local' magazine instead of something like gameinformer or edge?
2 results
Re: Unreal 4 link to phone
Reply by
daviddionne
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Oct 2017
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Unreal Engine
Well it is a single player game tho... I just want the game to interact with the phone directly in local wifi
Re: Beretta 92FS
Reply by
AlexCatMasterSupreme
·
May 2013
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Home
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3D Art Showcase & Critiques
Go to local gunshop and take pics or look at it? But I mean if you have a side view it should be fine.
Re: Transferring animation between CAT rigs
Reply by
e_x
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Sep 2011
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Technical Talk
Are you saving out a Local Layer by mistake? I've had really good luck with CAT's Clip Manager
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