Hi All, I'm the programmer of this project. We more or less stopped this indefinitely. However the art style was reused in our recent LudumDare game. This is a game creation competition on extremely short time 48 or 72 hours. So the game is not commercial quality because we only had three days to make. Check the game here.…
The theme tickled my curiosity. Giving the game a try, I still don't know what to expect. I don't feel the scent of depression just yet. It still lacks an important layer of storytelling I think. Is there a specific game mechanic planned that could make the player feel the helplessness of the character ? Or may it be…
The current plan for ebears world is to make a fairly polished demo that would essentially only be a multiplayer shooter, no story involved. Then binding a successful demo, make the "prequel" action adventure where the story of how they came to be in the multiplayer battles would unfold. still working on the story but the…
Did you skip the intro? Naija narrates the story as you play. At the start she said she felt lonely and wanted to explore the world/find some meaning to her existence. Thats how it starts anyway, it later evolves into a much more interesting story. So its an adventure game, go explore until something cool happens. And…
If the camera is locked to one spot. Pick two. In many games, a level can be very small, but included a reasonable duration of game play. Think current adventure games. Dreamfall comes to mind. Events take place within a very small path of a level, before the next level is loaded. With a small level, and clever use of a…
Awww some of my old school favs.... Disappointed its been passed over since it was THE adventure game of the 90s.... One of my favorite RTS franchises especially the game pictured...just playing RA3 CO-OP my dad as it happens. I always wanted to be a fighter pilot growing up so was always into my flight sims. First video…
Hit up the subway. Also hit up the subway at night. Granted, there are places that you don't want to go, but if you have a guide that knows his shit, then the NY subway is quite an adventure after nightfall. I took a trip to NY to visit the different art schools shortly after I graduated from High School, and the most…
The following is a render from ToonBoom Studio 7.1: It doesn't seem to do the gamma correction. I wonder if the Harmony version of ToonBoom is also like this. This would mean that there's a lot of broadcast shows (Adventure Time, Gravity Falls etc.) that are being rendered this way, and that it ultimately does not make a…
Thanks! :) It is definitely meant to be stylized, but not too over-the-top; anime influenced, but more grounded in realism. Jade from Beyond Good & Evil exhibits a style similar to what I'm imagining. The topology is not final! Any crits in that department would be much appreciated. Clothing concepts coming soon! As for as…
So I'm making a comedy adventure game called Psave Pseudoburger. Presently I'm trying to get the protagonist together, but I've never been too strong at character art so any advice would be great. The main plot point in Psave Pseudoburger is that you work for a once-successful fast food franchise called Pseudoburger. You…