Hey guys, I recently made a fly through video. There's a few things that are going wrong (such as the shadows popping due to bounding boxes most likely). But I would really appreciate some critique at this point! I know I need to still do some more small scale set dressing work and creating assets for that and making a…
Came across this on another forum, it might work for you hopefully. "1. Open the application. 2. Re-size the window so that it is not maximized or minimized. 3. Move the window to the monitor you want it to open on by default. 4. Close the application. Do not re-size prior to closing. 5. Open the application. It should…
Not sure; MagicSugar posted some unreal baking videos in this thread: http://polycount.com/discussion/167869/modo-10-live-plus-30-day-trial/p3 haven't watched them so not sure how relevant they are. If you want to stick with xNormal and export things manually, check out the pipelineIO script: you can export your lowpoly +…
Short answer: Nope. Longer answer: Viewport canvas will only display the thing you are painting. There are some other methods using custom shaders but they might not work with newer versions. http://www.polycount.com/forum/showthread.php?p=1672714#post1672714 I'm not really sure why autodesk hasn't updated max so this kind…
Hey Daven i have to say i love your stuff Thats why i decided to make a 3D Game Res Model of your R3D :) I'm still at a blocking Phase. Here is the Link to the WIP Thread. http://polycount.com/discussion/167379/r3d-skull-mech-gameres-model
We have adressed this on our forum a while ago here: https://forum.allegorithmic.com/index.php/topic,16732.0.html TLDR: Merging texture sets won't happen in the foreseable future unfortunately because of technical challenges due to the current architecture of Substance painter