Now an article in PC world calls it the #8 in the top 21 tech screw ups of 2006. [ QUOTE ] PlayStation 3: Late, expensive, and incompatible When it was announced in spring 2005, the Sony PlayStation 3 was going to be the greatest thing to hit home gaming since a hedgehog named Sonic. Then came the delays. By the time the…
DeusExMatteo - Wow thanks I'm honored! I checked out some of Magnus Fallgren's works - really cool and atypical, inspiring! I hope I can do him justice! fast1 - thanks for stopping by! Here are some shots of what I was able to finish by midterm, weighing in at 2006 Tris with 1024 Diffuse/Normal/Spec. These are 3 (slightly)…
Do you need to hide them because that's what you do with physique? I do a lot of skinning and I've used physique and skin quite a bit and I can't say I've ever needed to hide verts while using skin. Here's my typical workflow when using skin. Apply skin modifer, add bones. Adjust the envelopes to get the best deformation…
I've read literally every single post in this thread...very insightful stuff. I have taken quite a few tests and have had a couple of phone interviews and each time, I gain more knowledge then I previously did. It's a very tedious process but I think the reward in the end will be that much greater. I went to school for 4…
As of March 31st I will be an official employee of Flagship Studios in Seattle. I graduated college in 2006 and have spent the better part of the past 2 years freelancing to build my body of work and resume to the point where I would be able to find my way into this great business. This place has been a tremendous boon and…
Insourced Environment Artists (Brisbane, Australia) The Creative Assembly, a wholly owned subsidiary of SEGA, is looking for additional contracted/insourced Environment Artists. Successful applicants will have the exciting opportunity to work on new IP, next-gen titles and be part of a dynamic, world class team that has…
http://www.npr.org/blogs/thetwo-way/2011/05/25/136646918/paypal-co-founder-hands-out-100-000-fellowships-to-not-go-to-college?ft=1&f=1001 Looks like more and more people are starting question the time and money pumped into a degree. I like the general thrust of his argument, students need to wake up, not play it so safe…
Hey guys, as the title would indeed suggest I am teaching myself various new pieces of software. To do this I decided to create an environment piece in UE4. This was designed to allow me to learn a bit of Zbrush, Xnormal and UE4. Where i'm hoping someone might be able to help me out is about half way through this process.…
EDIT - Project done, final shot, more shots bottom of page 1: Hello Polycounters! I'm posting a new project I started yesterday. The aim is to show something not biped/humanoid on my portfolio, as well as improving my hand painting skills. I'm doing it as it is in game, the closest I can to the in-game model. So here is my…
Hi PC, I have a problem that comes from various ways: I'm trying to assign values between 0 to 1 to some bones, let's say 0.5 for a vertex to a single bone, and only that bone. To accomplish that I have to disable Normalize for that vertex so I can assign weight values for a vertex that don't have to add 1 between the…