Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…
That'd actually be the lod'ing. If you set your lod-group to vehicle when you import your textures you get a pretty nice lod, but it will decrease the performance and increase the file-size. And if you don't care about it and don't want any lod'ing at all, just set em to skybox.
So I am making all the models (low, high, cage) in Maya and I'm trying to bake the normals inside Substance Painter. I have 3 texture sets with no overlapping or flipped UVs. The cages are made for every mesh by pushing the low poly verts by their normal till I fill the entire high poly so they have 100% the topology. I…
I feel like the world has changed so much since I was 18 years old. Even 1998 was so different than say 2000 or 2002..... With support on the internet. I guess all I can say is that I have an accredited BA with a concentration in "Game Design". Lol I write "Game Developement" because the college just had no clue man. Its…
ill just be honest because everyone has been in your shoes. Lately i see lots of artists clinging to that "first job" hope and apply like mad while not polishing their skills DAILY . The problem i see is that they are more focused on getting the job , instead of letting the job getting to them, what i mean is , the artists…
looks good dude. At some point you gotta move on to textures though. You seem really set on the modeling at this point. So far all your models have been fine. What's going to win you contests is your texturing. I'd suggest moving on at this point, if you find the textures aren't working with the model you can always change…
Hey guys, I'm having some issues with getting vertex colours out of maya into cryengine, basically as soon as I apply a color set to the geometry in maya the exporter doesn't like exporting it, it says something about a problem with the indeces. I was wondering whether anyone had experience with getting vert colours out of…
Hi, last past months I started to study what we can achieve with nvidia waveworks, so I decided to download an engine branch and start playing around and see what this can offer for real time visualization. My biggest issue was the lack of a wiki or online documentation, this makes the process tricky and stressful…
Hello - i currently run a 2 monitor set up and am planning to buy a cintiq. I would like to keep both monitors in addition to the cintiq as i will not always be using it. I currently run a geforce gtx 460 and am looking to upgrade a bit but within reason. I primarily use this computer for photoshop and illustrator,…