I wouldn't dismiss this as a nostalgia so quickly. There are some design trends that are undeniably different than what was common 5 or 10 years ago. Accessibility is one of them and though it's a good idea, more often than not we end up with games that offer no challenge at all (complexity issues aside; I have nothing…
I'm a lazy shite so I'll copy pasta this business over here from GA! Crazy! Epic thanks to all who think I should be in the top 30 - Your the best! :D If I was a judge tho - seeing my finals I wouldnt have picked mine haha! Seriously guys it was junk - I would have liked to polish each of my shots to the level of my beauty…
First of all! great concept you got there! looks really cool! best help i can give you is to tell you, try to stick to maya/max/blender whatever modeling program you are using, and block out the WHOLE model there till you nail everything perfectly like in the concept. than go to zbrush and define it. because changing…
This is actually a good thread, hearing what people struggle with and what they don't, even if they don't agree with all the ops statements. Personally I don't always know what my weaknesses are until I try to tackle a project at home and realise I don't know how to progress to get the best result. I encountered loads of…
Glad i tryed before i bought it. As much as i like the graphics, the gameplay and replay values are lacking. The Ai acts retarded most of the time and the only time i go down is when im out of ammo. One level on the Ark side, you simply throw a turret and make the Mg nest up above the gate and burst fire for 5+mins. They…
Its definitely a good first try at it! Wood is definitely one of the hardest materials to master in hand painted textures, it is up there with sand and tileable gravel/pebbles (any ground texture is a challenge due to the player always looking at them, so the level of quality has to be higher). As said above, the challenge…
Holy crap thanks for the banner guys - totally honored! Slave Zero: Thanks man, yeah the smoke and particles are added in photoshop after the screengrab - I really like Xoliuls shader, very little post work involved in any shot once some good lights have been setup! Charlie: Haha yeah man you got it pretty much - each…
I haven't played any of the Fallout games, frankly (*dodges a tomato*) but looking at a F3 trailer a while back showing the player charging an oblivious and unresponsive (effectively) enemy for an easy kill dropped all my interest. Great, you've got some graphics, some uber weapons to compensate for your short…
It only caught me off guard half way really..I had a few answer possibilities if they asked me what my biggest weakness was, but they asked me "Whats your biggest weakness as far as your art?" so then I had to think of something, because my other answers didn't apply to my art very much. My answer was that organic modeling…
Howdy paaaarrrtnas! Here's the latest update. I've added the last of my props and am generally just working on tweaking the lighting and mood. Achieving proper overcast lighting is proving to be a bigger challenge than I was initially expecting, but with the above feedback and suggestions, I think I am getting this thing…