Photo reference is fine, using photo to create the texture or brush that were made of a picture isn't. Colorpick often result in dull color. I'm actually impress that you did such a realistic texture without using picture :O If you don't mind, i would like to see your psd file (don't worry if it's messy, mine are too haha)…
@njc6425: Thanks, man! @Blaisoid: Great feedback, man. I agree, I toned down the saturation on the chest area slightly and I'll show you the update later. As for the shell, I was going for the 80s cartoon version anatomy; http://www.beyondhollywood.com/uploads/2010/07/TurtlesForeverPic2.jpg HOWEVER, I'm gonna make those…
So, you came here to see the "other bender" ? XD No it's Bender from Futurama of course. Here is the original one : And a quick update. I don't think I need to worry about "realism" as it's a cartoon character. In Futurama they just don't care. For the weapon I thought to a beer bottle shaped canon located in his chest,…
Ooooh, this is gonna be fun. 1. Is texturing for stuff like cartoons, popular in VFX? What does the workflow look like? 2. What is it like texturing for something photoreal? Are there any special rules, do you let the technology do most of the work, and what about an artist own input? 3. Since high end VFX is years ahead…
haven't had much time to do head sculpts lately because of school work, however I did have time to do some reference gathering and thumbnails for my next character. this would be my reference sheet, my goal is to make a scifi villain and this is the silhouettes that I've come up with. So far I'm really liking the second…
It's coming along pretty well! I think the nails on the cloth look a bit strange, though. If you had the nails at 45 degree angles (with variety, naturally) it might help. Maybe angle the heads of the nails up slightly and the bottoms down, so as to give a slight illusion of more perspective? Hope that makes sense. Right…
Right, back from vacation. After fiddling around with zbrush for a couple of days this is what I got. I still lack a lot of proper control in zbrush, this whole thing is basically a string of happy accidents. I've also noticed it's really easy to get lost in details. Although happy with the progress i'm afraid as it is now…
Making unique works for your portfolio is great advice. But honestly, I don't think you need to change course based on a few differing opinions, you're on a very good path that has real momentum, what you're making is interesting and there is still a lot to learn from its execution. The fact there is a windmill and…
Now after reading that I demand a huge Ogre with a tophat and a monocole to wear this watch on his wrist! :D Another idea that might be interesting would be to have the thing actually standing upright vertical on the wrist. This would counteract the usability but I'm most certain I've seen that already working in a cartoon…
I'm not gonna panic on this just yet. What I'm gonna do is agree with Mal and hope this is like the Cybertron version of Megatron, before he is modified for an Earth disguise. That's a stretch but at least a plausible one, and I think that the film will have to show some back story and the conversion process at least for…