It dawned on me today that this may well be the place to get my answer. I have been asking anyone with animation/cartoon interest for years, and I seem to be the only one who remembers it. This would have been aired somewhere in the late 70s/early 80s when I saw it, but I have no idea of its actual date, it may well be…
Thank you everyone for your kind words and advice! @mhofever I actually added some desaturation to the scene so the values wouldn't be mixed because of color, but yeah it's probably a bit subdued. @Savannakhet I agree, that needs to be pushed. I'll work on popping that. @somedoggy So currently the directional light is…
Hello! For your first question, it's an option in the color palette. There is a tickbox somewhere allowing you to lock it to a certain color. As a matter of fact I would love to take this further and always assign the same mesh color (for wireframes) AND material. Any way to do that? As for the primitives. Yes it's…
I've been on the periphery of the gaming production space for more years then I'd care to remember, as a core gamer. Picked up my first game from the corner store in 1977, Atari's version PONG and subsequently recalling those halcyon days of my youth, throwing away an obscene magnitude of time playing the thing. Sat in…
Hey man, looking good. You really kept in mind what I said, that's perfect. The big surfaces all look like they won't require a complex lowpoly but still keep a lot of detail in there. With "straps" I presume you mean the tracks? Tricount is one thing there, it's good that you can stay under it, but that doesn't happen a…
@8th_Scepter hello thanks for your tips! Actually i shrinked the whole room to 70% of the original to help the scale, it also feels more full right now(see pictures below).What do you suggest adding in the middle besides another carpet? And what do you mean by trim design where the wall and floor meet? @FreneticPonies i am…
hrmmm.. 2 player Street Fighter Alpha. Me as Ken and asherr as Ryu beating down M. Bison for hours. walking down the first new section of the mansion in the Resident Evil remake. just to the left of Kenneth's body outside the dining room. i sat there a few minutes getting the courage to move toward the raven's cage. and…
it appears you spent most of the time sculpting features and furrows, even though as anatomy master Scott Eaton said, the human face is like 70% skull. take a step back and see images of faces from further away or from your phone, you'll see that features really only play an auxiliary role and that A well developed,…
Another good example of where it makes sense to split textures up is alpha blending. If you have some small component of the asset that needs alpha, you should split that off into another texture set/material if you can. Generally (8-bit alpha, DDS compression), storing alpha doubles the size of the texture, so if only 10%…
Hey Yeah I'd say 90K (US) is probably the maximum and then as mentioned above you would be in more of a lead role - so less art and more running a team - organising workloads, time-scales, outsourcing etc. But even 90K (US) might be hard to reach from what I've seen. I've seen Lead wages in the 60 to 70 range. I'm in the…