I was researching stuff the other day as I reminded myself I wanted to make this (though for Maya) and found Rob's video ([ame=" https://www.youtube.com/watch?v=5n6OSWcThQM&feature=player_embedded"]NormalsToolbox : Maya2009 - YouTube[/ame]) so need to look into the artisan tool also there was this…
Zbrush upgrades are still free for me, has been that way since I bought it for $299. That works out $2.50 per month. Mudbox doesn't even come close to the feature set in zbrush and the value just isn't there either. I bought Mudbox for $600, thinking I would switch over but never did. That $600 went up in smoke a few…
You are thinking too big to fast. Start from automating small things and then build on this. I know that Ubisoft, when they started using Houdini, they started from simple stuff, like for example tool for placing street lights with cables, just to make life easier in everyday tasks. Their game is very simple. I don't think…
You guys might want to invest a sturdy desk however... weight - 63.8lbs. with stand (29.0kg) Might stick with my 20wsx. I have no desk space with a 27" and my cinitq.
try this: https://dl.dropboxusercontent.com/u/2976372/PSMirrorPaint/PSMirrorPaint_Square.zip Note, you may need to set Unlit Texture in 3d options. In CC that is a property of the Scene (3d Pallete). Not promising it'll work in older versions of PS, but should work fine in CC, tested in CS6 and 5 and it did not. other…
It seems to be mostly OK but the turret looks really tiny, compared to the chassis. See what I mean : The blueprint shows one of the earlier cast turrets, but either way, it needs to be much larger (not taller, though). A few other notes: - The snorkel (the cylindrical thingy at the rear of the turret) looks a tad flimsy -…
Well apparently he got laid off from the Examiner. http://www.gamespot.com/forums/topic/29421444/examiner.com-fires-journalist-due-to-complaints-from-developers
yea, CB can do batch processing with folders and sub folders :) You can save presets in CB so if you want the same settings, you can use those, but you cant save project files unfortunately (but you can use them with batch processing) Copy and Paste is fully covered in CrazyBump also. As for prices there are a range of…
Well, I really need help with shader setup in Vray rather than the lights setup. I've tried to mess around with Vray SSS2 all day but nothing looks good. Like, how did he get such realistic skin here? http://www.zbrushcentral.com/attachment.php?attachmentid=294159
Gibbz used to offer the payware UV Tools, apparently with the ability to select UV shells while being in Editable Poly. There's an older thread with some ideas about how you might do it... http://forums.cgsociety.org/showthread.php?f=98&t=294982