A little fan-art of the awesome minions from Despicable Me :) It was done during a lowpoly exercise at school where the objective was to create a character with 1000 tris, 256*256 textures, no texture filtering and only 1-bit alpha.
Not a problem, here to help those in need. I do believe the veins are a little excessive, I think a smaller version of them around the trees would be better, since you are doing a plane version of them you can make a 256/256 texture and make it tileable both ways then scale on the plane.
200 GIGS! Okay I'll get an new hard drive, maybe they should have waited until some heavy optimisation took place before releasing the engine....200 GIGS wow that is a "PHAT" one! Still its free and a new engine so its still a thumbs up from me.
2048x2048 maybe if its the main character :P I think you would have to make a tiling texture 256*256 and then a rad texture 512 to 1024 where you could paint out more details. then a texture for the face, its all modeled in already so the texture can be quite small.
BT just upgraded all there unlimited services to 2MB still 256 up tho ... and this is to sweeten the sting of them limiting to 15GB per month download. funny really , but i am sure its to stop emule and alike. 256 up sucks for gaming tho. I think we pay £24.99 for this
Frog & Newt – Blender Artist Rev-Share Opportunity Starleap Media, LLC is in Month 1 of our cooperative indie studio Blender campaign, building Frog & Newt—a family-friendly 3D platformer filled with expressive puzzles, modular biomes, and heartfelt storytelling. This is a pre-funding, royalty-based opportunity for Blender…
According to wookipedia Chewbacca is about 200 years old during A New Hope. If your hair has not turned grey or turned loose after 200 years i think you are in the clear for another 30-life of looking young.
Well, i have the next plugins for 3ds Max Forest Pack from Itoo Software Studio - 220$ per year FloorGenerator V2.00 - 20$ The Parametric tool for 3ds Max - 220$ per year ghostTown Lite - 90$
An early adopter, I see.
I installed CS5 last year on Windows 11 and I do remember having to jump through several hoops, but in the end, it worked.
I can't recall everything, but I think the serial shown online didn't work for me either. I had to dig out the CDs and possibly had to use the serial of the original full…
Gannon - triangle count may vary for complex shoulders or helmets, but usually it's around 1k (+,-). Texture size for body textures is always 512*512, for helms and shoulders 256*256 for each. Luke003- there is no sculpts, it's all hand painted in 3d coat based on simple low-poly AO bake. Torch- thank you.