His site is usually down because of bandwidth issues, but if you can get on, there are plenty of tutorials and info on using Pflow: http://allanmckay.com/ Also, check here: http://forums.cgsociety.org/showthread.php?t=114324
Hey everybody, it's my turn to post. Here's a concept i did, altho i'm a total newbie when it comes to 3d modeling I've done like 5 models or so in my life, it'll be a real challenge for me. I'll try to some more concepts to have some kind of a backdoor if this one's to tough. EDIT: Somehow the image is not being…
More info on the full story. http://www.securityfocus.com/news/11440 This was a Windows 98 SE machine with IE 5 and an expired antivirus subscription. It hadn't been update since August, and there was no anti-spyware, no pop-up protection, no firewall and no content filters. Regardless of whatever happened, this machine…
Hi, I spent loads of time researching and I have a finished build. I would really like to know your thoughts on it and whether it will be good enough for 3d work in maya/zbrush/cinema4d/houdini CPU: Intel Core i7-4790K 4.0GHz Quad-Core Processor ($329.99 @ Memory Express) CPU Cooler: Cooler Master Hyper 212 EVO 82.9 CFM…
Now that's a good looking grinder. I like how you went your own way with some parts instead of 100% copying it, your textures are convincing, and you pulled off the whole antique thing. Your normals have some pinched/doubled edges though. This happens either when your cage has intersecting or open slits due to hard edges,…
I would be more than happy to donate my Unearthly Challenge 2009 piece .http://www.gameartisans.org/forums/s...ad.php?t=11446 I would give you the high res-verision of course. Let me know if you would like to use it.
Are you going to use ZBrush or Blender? Looks like you're already done with this character: http://www.polycount.com/forum/showpost.php?p=1958530&postcount=11444