https://www.youtube.com/watch?v=os2f7YFcZYc Hello, everyone! This is WIP P11 and I finished the character. Now will start to rig him and setup the pose. You can check the all renders in my Polycount Sketchbook In the video, I show the process of adjusting the skin and hair in the new Corona Render 1.7, as well as the…
EQ: There is one area I didnt see addressed with the arguement about cases. Material. I looked at both your cases, and neither are good. Both use SECC (Ie Steel). Not aluminum. Aluminum has two benefits. 1. Dissipates heat much easier. Which could mean the difference from an early failed component or not. And energy draw…
Maybe trying to set size value : 1 to 2 or 3 will work. and check VTFedit setting also [ame=" https://www.youtube.com/watch?v=EXxas1ynAXw"]CS:GO How To Use Workshop Workbench Tutorial - YouTube[/ame] this video at 1:36
Did i misunderstand ? If you have the uvs of let's say 3 same elements overlapped, select the uv of 2 elements and offset them of 1 unit in the unwrap and let only the one you want to bake in the 0-1 square.
1. finish atleast 1 piece of personal art!!! 2. stop worrying 3. get a mortgage and fancy house 4. exercise more 5. learn more on the character design/balancing front 6. hone up the 2d side
jesus christ, sony is such a bunch of FUCKING noobs. [ame] http://www.youtube.com/watch?v=_AO0F5sLdVM[/ame] THERE. 1:1 motion sensing. in 3 dimensions. now put that thing on a stick, grab the SDK, and go make motion sensor games.
Just finished downloading off of steam... but I did a quick read through, and it seems like co-op can only happen on 1 machine (3 players play on 1 comp, or console etc.). I must investigate furthur!!!!
Recipe for making KDR_11k hate a game: -take 1 realistic scenario (preferrably WW2) -add 10 different hitscan weapons -adjust damage system to make 1-3 hits fatal -require stealth -use Steam -charge for a download
It's been a while since I have used Unity, but do recall having to deal with material order since Unity assigns them to the mesh based of lowest face index value per assigned material in Maya. Something easy to do is gather all the material assignments and sort them by lowest face index. In this case, I took a 50k sphere…
Those dynamask changes sound awesome. I started a new dDo 1.6 project last night and had some bugs, so I'll see if they persist in 1.7 but basically my main issues were: 1) Using the same sky in 3do & toolbag 2, and the Toolbag 2 calibration profile still gave quite different results when viewing in 3do vs tb2. Should I…