I can almost feel the pressure building up now...:poly138: @dwgagner- Although it's not impossible for 5000 tri, from what I understand the human characters are 7500? I should double check with them.
Well the kelvin chart you posted there is quite modest about fluorescent lights, they range from anywhere from 3200k -7500k. Depending on the bulb used, i believe the green tint comes from the gases in the tube.
Don't take this the wrong way, you've got great skill. But why the cartoony look to it, https://upload.wikimedia.org/wikipedia/commons/2/2b/Ingres_coronation_charles_vii.jpg https://www.herodote.net/Images/jeannedarc_Rubens.jpg https://s-media-cache-ak0.pinimg.com/236x/9e/a0/cd/9ea0cd093c32a97a758f2a2ae52a2790.jpg…
wanted to do a female picked a different concept by dead man http://https//www.artstation.com/artwork/heavy-knight-19d3ed74-b893-4ef7-b9e5-75e85530d063
Highly doubt anyone will be able to tell the difference but I made some subtle changes from the critique I got so far (edited into the original post) Mainly toning down the specular on the horn and adding/sharpening some of the detail in the rear so that it's not as blurred out. Also included a turnaround. Does anyone know…
I thought I could get away with an i5 but everyone is like "zomg i7 zomg" but am I really running any programs that would benefit? That's why I want you guys to elaborate, you should know. Being cool 3d artists and everything. I guess an i7 will last me longer than an i5 tho. Reason im choosing the k-version is so I can OC…
(Im doign an awful job at not double posting in this thread...sorry about that) I completely fixed it today. I thought I had it figured last night but hadnt and then today on an off chance I stumbled across this thread from a while back. http://www.polycount.com/forum/showthread.php?t=75615 For some reason it was the…
For the problem with resolutions check out this thread. It's got a ton of solutions so try them all. It may just be a simple import problem. http://www.polycount.com/forum/showthread.php?t=75168 As for specular, good luck. I've never gotten spec to work as I think it should. If you come up with a solution, please post! You…