You should probably check out [ame="https://www.amazon.co.uk/How-Render-TP-Scott-Robertson/dp/1933492961/ref=sr_1_1?ie=UTF8&qid=1444899503&sr=8-1&keywords=how+to+render"]How to Render by Scott Robertson [/ame] And as i mentioned earlier, Sam Nielson's course at Schoolism.com is awesome ;)
Thanks for replies. Many of those pretty polished concepts took me way too much time to finish so i also wanted to show something quick. but maybe that's not the way to go after all. i assume that those line-art characters is what stands out. do you think that with added shade their designs would be ok? or do you think…
Hey man ,I have an handmade steiner ready to be pulled in unity to have a controller and a lot of animation status for it,let me know if we can combine our skils and do something togheter :D https://www.facebook.com/MisterNapalm/videos/1938042516470097/
I found this wallpaper online and thought it was really cool. I'm planning on modding an HRAP3 with Juri on it and I might consider this one. http://images.gamersyde.com/image_super_street_fighter_iv-12241-1938_0012.jpg
Things are coming together, but overall I feel you're holding yourself back. Maybe it's lack or reference or understanding the quality level at which game art should be at this day in age. I only say this because (and I don't mean to be rude, but) 10 years ago I was working on maps that appeared similar to this. That said,…
Its not out here yet but from what I have seen looks to be pretty cool... you may want to check this out... [ame]http://www.amazon.com/gp/product/1933784571?ie=UTF8&tag=charadesig-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=1933784571[/ame] there's a vid preview of some of the art in the book over here…
Not too long ago, a good friend of mine by the name of Nicolas struck up a conversation with me about the general trend of online gaming. Sure, there were always big block buster titles to play, and yeah, they played well. But there wasn't really a lot to make each one stand out from the crowd amongst the rest. The phrase…