I just never heard an atlas bein called "swatch". Do you want different tiling values fot all tiles for the detail textures? How many tiles do you have? Do you want it to be dynamic? So for example, for a 4x4 atlas, you would have 16 tiling parameters?
When I'm in term time (currently at Staffs Uni, about to go third year) I often do full weeks (+weekends) of 14-16 hours a day. Right now on my time off so looking at 6-8 hours of work instead. How to balance: pick something, and do it :p
How is it updated in any way except graphics *slightly*? Seems like 99% the same gta we all played on playstation 2. Some weird cutscene then drive somewhere and do a mission then repeat over and over but in a boat. Seems very very dull to me, something that would be cool if you're 16, no offense.
HERE BE DRAGONS! Post#13 of this 16 part series: Echo Baby animations! We really went for the cute factor and the curious nature for the baby set. Had a ton of fun working on this! Let us know what you think, and Stay tuned for the final dragon installment: Basilisk! https://artstn.co/p/8lB4PG
With 2014, Autodesk fixed the way they apply normal maps. http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/index.html?url=files/GUID-BFFFC7F4-8B39-435C-9015-A38245A3250B.htm,topicNumber=d30e499665 Here's a quick test in Max 2015. Small seam, but not a major problem, won't show in majority of cases.
Days 15 to 18!! I'm almost done! 15's focus was to paint something, but do it with everything upside down! 16's focus was on something simple to block as fast as possible 17 was for buildings because I rarely draw or paint them. and 18's was simply because I wanted cake today~
im still at the beginning, but it looks great so far. Edit: just beat it fairly short game, beat it in 6 hours few things i didnt like it was very linear, the story wasn't that great, and it was filled with a lot of jump scares (cheap scares) spoiler overall, it was worth what i paid for it (16$)
30 for a round trip fly ticket? A friend of mine went Rome Berlin and paid 250 euros in economic class. And round trip ticket to Japan so 14-16 hours of flight is 1600 euros. 800 and 800. Thats what I read on the official airline company site in Italy
BAAMMM it's done! missing 2 Characters finalized Also all animations and stuff finally work + custom icons. Can't upload to workshop though (error code 16) Checked network issues and tried from work place but no luck. Maybe someone has a clue how to overcome this final hurdle?
Control Loops, 16 or 32 sides, import in ZB, Sculpt away. ZBrush doesn't have a smooth mode, unlike Mudbox which does, so it's pretty much showing each face on it's own. If you Zoom in close enough, even a 6 million mesh simply has tiny faces.