Hello, Here is my new Project: Some Sort of Sea Devil. Just with 4 Lanterns and small Arms... I tried to get an underwater feeling in Marmoset. And had some fun with SSS, translucency and transparency. 17 000 Quads and 2 2k PBR Materials And of course it is rigged. Critics and Comments are welcome as always. And a Clay…
Is there a way similar to Maya or XSI, get a smooth mesh preview in Max 2009/2010, rather than just applying a turbo smooth modifier? In Maya you can press 1/2/3/4 to increase subdivision/smoothing, in XSI you can press +/- to preview as well. Is there a way to get this functionality in Max?
I Googled The Suffering 2009 and found this... http://www.imdb.com/title/tt0872226/ Didn't Midway get sold for pennies? I was just wondering if there was any chance that another Suffering game would be made? Does anyone know or have any information? I remember having good fun playing it. Kind of scary, and kept me…
Seen them advertised for pre-order today, looks like there available on the 6th of next month. Cheapest is £309 on my usual hardware website. Pretty steep for the base version 470, the 480 is like £400+. Too rich for my blood (and my salary) atm.
so can I get rid of caddies in 2012? they are almost impossible to click with a wacom pen. 2009 +1! I see there is an improve in the way they were moving and now they are not, but what about reverting to the old squared ui for caddies? I just hate the new buttons.
since you are going with a more hi rez approach I would give the eyes a second look. I would consider this approach https://cdnb1.artstation.com/p/assets/images/images/003/432/469/large/magdalena-dadela-eye-setup.jpg?1473626502
i finally finished a model of one of your concepts :) i hope you don't think the changes to your concept are to harsh. cheers. https://cdna.artstation.com/p/assets/images/images/005/745/964/large/florian-neumann-r3d-2.jpg?1493465319
Started on the wings: Also I Did some painting practice today because I really am not very good at painting. Yay for beginner stuffs! I'm linking it because its huge http://fc01.deviantart.com/fs50/f/2009/257/a/7/Value_practice__the_basics_by_Anuxinamoon.jpg
turns out that you can skip the part if you'd like and head to the next checkpoint. but i also think it's a little bit in poor taste. http://www.vg247.com/2009/10/28/confirmed-leaked-mw2-civilians-vid-as-real-skippable-through-checkpoints/
Great stuff Pesti, i really love the details! Got a bit of a weird question; How did you manage to get such a clear and bright view of your model in mudbox (assuming your useing 2009)? I'd love to see you'r modelling light setup.