I am sure one of your workmates or friends is picking this up. No harm in taking a peek firsthand then deciding if you're gonna buy a whole system for it. You can buy just the game, and eventually get the system. There's no harm in NOT liking a popular game. I like 24:The Game on the PS2 and it got horrible ratings all the…
I went through both PS3 and 360 demos and for sure the PS3 version is lacking in quality. Like stated above, no clue why and I hope they fix it as it's the version I am getting. The combat system is easy to get into and pretty rewarding if you can pull off some of the more complex chains. It's not as punishing as DMC combo…
Not time travel, even though that movie featured time traveling, it was more about the effects of changing small but key events in his life. "The butterfly effect is a metaphor that encapsulates the concept of sensitive dependence on initial conditions in chaos theory; namely that small differences in the initial condition…
Hm, i just export the low version and modify that in max untill have what I wan't. Ror is probobly talking about the issue that we older system owners are running into. You and your silly blazing fast system! However, i just wrote a quick little tutorial for beginners... http://www.sean-mcbride.com/tut/zbrush_tut01.html
The funny thing is, Photographers are more likely to buy a plugin or a set of actions rather then go hunting for a slider which they don't even know if it exists or not. It also doesn't help that A) No one ever asked Adobe for such a thing, and B) Some people who work at Adobe actually don't know what a node system…
Zbrush is better for starting a project and Mudbox is better for finishing a project. Mudbox has a much less fiddly layer system which is good for adding lots of small details and making realistic transitions between different types of surface. Its viewport is also more honest and the developers chose rendering features…
Hi Everyone {I'm a big fan of Polycount & have been lurking for a while now} As a long time Max user, I recently gave Modo a solid try. It is a fantastic and intelligent 3D package. Unfortunately I've decided to go back to using Max, at least for the modeling side of things. Its kinda given me a new appreciation for Max…
The price seems to be good for 2x2GB modules - I haven't had a problem with OCZ so far and they are considered to be "quality ram". Personally I'd rather go with a PC6400 kit with the little to no price difference just to have a little more headroom for the future (unless you only ever plan to use the ram in a c2d machine…
[ QUOTE ] Yeah but: A. It's pretty, but uses mroe resources then needed for teh fancy effects. B. I dunno about your video cards, but when mine is in a 3d aplication the fan on my card turns on and is quite loud. This would mean a constant noise increase, and a lower lifespan for the card i'm assuming. C. It's still nto…
To be honest I don't exactly understand what exactly you're trying to achieve that isn't very easily possible with a very standard type of inverse foot setup. You mentioned this: [ QUOTE ] [...]for a more specific example, reverse-FK on the foot, where I'd like to be able to: - Rotate the whole foot from the toes, heel or…