From a consumer perspective, I don't buy mid-gen hardware. I'm always an early adopter. I never upgrade unless I've burnt out my console and have no choice. I mostly jump from one initial offering to the next. I might miss out on a few mid-gen exclusive games, but there usually aren't as many of those as you'd think. That…
Im not in the US but the games industry is in a rough place right now globally so stability isnt exactly assured if you want to get into games. Your arch viz, product rendering and interactive media look good but your characters are really lacking, its also a super competitive field of 3d work. I see you show wireframes…
Probably better off using the skylight and global illumination in the post process volume to lighten the shadows, but you can get better results by adjust the light bake settings themselves in the World Settings tab.
In theory, this is something I've started to do a lot to help with forcing fresh eyes. In practice I don't rigidly follow this, but the idea is still helpful. Find a couple of things that meet the bar you're trying to hit, like 5-10 images or so. Working on something painterly? Grab some of the images from one of the WoW…
You may still get clipping even after adjusting camera clip planes if your model is extremely large compared to your scene's unit measurements. Try switching to meters and readjusting clipping planes. If that's not the problem try changing the Subdivision Method from OpenSubdiv Catmull-Clark to Maya Catmull-Clark. I think…
Well ... to some extent you've pretty much answered your own question already : you get the output from Wrap, then attach it to whatever body you need it to be attached to (either by actually welding verts, or by just manipulating normals at the edges to make things visually seamless). Wrap3 doesn't "autoretopo" anything…
Let's see. It's weird that your camera does not match. I'm not a MAX user so maybe someone else can chime in. Now, about lighting. The simplest way is to use HDR lighting. Give your model a proper ground to sit on, throw an HDR light on it and you should get something quite decent, depends on the HDR. You can grab a lot of…
Hello! I'm currently looking for VFX tutorials similar to this: https://liamandrews1.artstation.com/projects/8BXOZQ I really loved how the author showcased step by step, enabling/disabling elements of the composition, as well as showing the entire composition blending togeher. It was possible to see all parameters and…
..Um. What money. From an artists point of view (looking at a freelance background here) there is NO incentive/reason ever to do the work because there is such a low $ payout for the service we provide. What service is this? We provide the swag. In smaller tourneys, the swag is the hype. Its the difference between 500…
I use max and it works just fine. The best thing you can do it just start making sets. Run into roadblocks and figure it out. as a beginner, even if you never get a set in the game your skills will improve greatly.