I have one pdf about footwear - how shoes are made and bunch of different types of shoes + some feet anatomy I think will be helpful ,if you are interested let me know and will send you a link
Sorry for the double post but I thought I should mention that I opened up the .ma in a text editor to check for the #QNAN and #INF issue and didn't fine any instances of either, so that doesn't seem to be the problem...
Here's the manual http://www.ikea.com/ms/en_US/customer_service/assembly/F/F00155006.pdf I think it's just 2 shapes, you really one need to bend 2 pieces correctly and then duplicate them around.
watched all the gamecom vids. the envios are looking fantastic. especially compared to the first game, huge leap. but idk isnt it supose to come out later this year and they dont have a combat system nailed down yet?
Idk if they're "canon" but if I remember correctly, the Alien comics already expanded a whole lot on who/what the space jockeys are so I dont really feel that this movie is gonna be spoiling some great mystery...
Thanks, I am kinda new to the UDK so sorry about the background, idk how to make it another color or something. Also here is the reference: I'll try and get some better pics for you guys.
I agree with with what most people are saying so far...start of with a blog/pdfs and then perhaps make a book (or maybe the blog serves as small snippets of said book?) Either way I would definitely read this :)
[quote=AlexCatMasterSupreme;1732926 [/quote] that... is awesome, very interesting environment with real flow, idk its really cool... I think If we do this one I'm going to go diablo 3 art style on this girl.
I was omitted from the Far Cry 2 credits. Funny how that happened, considering 2 Directing Members of the game are on the committee was involved with writing the IGDA credit standard: http://archives.igda.org/credit/IGDA_Game_Crediting_Guide_Draft_8-5.pdf
The walking animation looks unnatural - the feet especially are exceptionally stiff. Keep in mind that this is a bipedal creature; a better reference would be a descendent of these theropods: For the idle animation, you might want to place him in more of an upright posture.