along the Young Adult lines of His Dark Materials: there's the Artemis Fowl series by Eoin Colfer about a 12 year old criminal mastermind and his attempts to steal power from the Fairy world. the Abhorsen Trilogy by Garth Nix which is about a young girl who has to take up her father's role as the Abhorsen aka a necromancer…
Honestly, to me it sounds like they just want you to do as much work for them as possible, for free. I understand my opinion is super biased, but it's because of my personal experiences, where I've done art tests and I saw my assets in the company's game or done art tests and the company "could not open the UE4 project"…
I meant century , not 18 cents for sure . :) His last prices was like 20 mil or something. While IMO it was nothing but just a nice tourist postcards of sightseeings which were in high demand before actual postcards . He is an example of great entrepreneurship from old times. As of portraits my advice not to dive too deep…
Nice layout so far. Just to add a note, you have a completely flat ceiling and a flat floor. The floor seems common to be flat, unless you want to add some stairs, BUT the ceiling, you CAN leave it flat OR add pipes and wires up top, or extrude a portion up. I'm looking at it like a hipster local coffee shop at a hipster…
Two weeks... in his free time... it is a very good job given the time you spent on it. To be honest I'm not a fan of the very far statue, I think it is better if you just have a closer one. This is just a personal opinion about the composition of the scene, so it is not an objetive thing. The only unreal and quixel thing…
Heh, lots of viewpoints here. Folks here have raised a lots of good points. IMHO, if you're feeling guilty, you may need to put more time into your personal stuff. This is an incredibly competitive industry and we need to improve constantly. So you keep working till you can, but if you're not being productive and getting…
Impressive for your first model! Pretty much what ToTheWorld said is where you should start. But to further his comment you can get all of autodesk's products for free on an individual licence. That includes Maya, Mudbox (Zbrush type program for sculpting), 3ds Max, etc. Find one that you want to stick with and just follow…
@Stradigos - agreed! This is forward thinking! what ALL of us should be doing. Yes lots of stuff not answered! BUT, because of this, someone else out there may know how to help them with those issues. We would had never progressed were we are today if someone said "no you can't do that, thats impossible, our hardware can't…
Throw my 2 cents in, I have 1 year of schooling - needed 9 years of 'relevant' experience. I dont have 9 years of game exp, but I have about 6. Luckily the first job i got out of school was graphics design and I did this for almost 5 years. They were able to tack that on to my relevant experience stack bringing it up to a…
At the beginning of learning zbrush, it's definitely hard. There is absolutely no doubt about that. Still, it should be fun learning all the new information of how to improve your characters. I very much enjoy the process of making a fell character. Sculpting is my favorite portion of the process though. Once I am done…