So many Notice Board #_# Which leads to so many many more icons on the map @_@ Maybe I do something wrong, but I keep running into mobs of lv 9, and 15+ while I was lv 5 or something...
gaganjain: thank you iansmithartist: cheers zxcman: :poly136: cap hotkill: :P Spam! I should mebbe just do a bunch of art and post once in a while, not every 15 minutes >_> Anyways, gettin my bridgeman awn!
Thr's one from sebastian from pixologic zclassroom (the building) http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/architectural_techniques/page01.asp and from Food: http://www.zbrushcentral.com/zbc/showthread.php?t=69054&page=6&pp=15
I try to take a 15 min nap every 4 hrs, just to give my eyes a rest. But I need to find a way to get some prescriptions glasses that don't adjust color and still help eye strain.
5 Vertex Channels (Black, Alpha, Red, Green, Blue) with Black being the base. Maximum number of textures in a material (DX9) is 15, 12 if you check static mesh as it's only function. Maximum number of instructions (DX9) is 512.
Is there a reason there's so much application "hang" when choosing the material from the "standard" list? It locks up max for like 15-20 seconds (both at work and at home). I've noticed this does not happen with other advanced shaders, such as 3PS'
Oh God I'm getting AutoCAD 2004 flashbacks. This is a good thing, where can I find this menu in Maya? Is there a way to snap at angles as well? In CAD you could define angles or increments, like every 15 degrees.
Hahaha, I love it. It's super charming. And if I ever open a coffee shop when I'm old and need a way to support myself and my 15 cats, I hope you don't mind if I steal that name. C:
http://www.flickr.com/photos/26816223@N03/4363062455/ I hope this worked. This was a quick study. About 15 min. I'm trying to find a system of coloring, and blending that I find enjoyable as I digitally paint. C&C welcome.
Looks hot, just bought it. That snap-to topology tool itself is well worth $109. edit: Very impressed...took a total of 15 minutes to get from purchase to displacement painting in the beta. Nice smooth, strong brush too.