I don't know if anyone can help answer this but I find the rotation in the viewpoint incredibly frustrating. I am used to Blender, where the camera rotates around the entire object, whereas in SP it seems to rotate around the face I am working on (or some point close to it) If I was working on a cube for example, it means…
I find the depth works nice and the color contrast gives a good focal point. Although the grungy/rough style looks cool, I find that except as a draft for an overall painterly style for a game, there are only limited applications. If you're just experimenting, that's perfectly fine. However, if your goal is to improve in…
Good discussion. I don't care for the "it's evolution" bull (honestly, take responsibility for yourself, you monkey), but I can appreciate what Vig said: like minded intelligent people find each other, and the happy ones go unnoticed by anyone. That's what I want. Just to be happy. I can appreciate the article for what it…
i think you'll likely end up wanting to break it down into reuseable pieces so that only things local to the player can be loaded as needed and also so you benefit from instancing, however since you already have complete models that are organized a certain way, I think it wouldn't be a bad idea to drop those in your game…
As a cub of the Ursine, only one thing frightened me. Not the stories of phantom bears that stalked our village at night, nor the
tale of witches that snatched cubs out past curfew. What scared me was something real. The sacred Gelid Mountains. Cubs assembled every fourth moon, sat by roaring fires and listened to…
Right now the larger shapes of your design are letting you down. No matter what medium and small shapes you add, it will feel off and hard to read. Use the ideas of the functionality of the pieces to set up the skeleton of the design. Consider using the locations of joints as visual focal points. Think about scale, and…
STRIKER "Fred listen to what the people are saying, no one cares about cinematics and shit. Honestly i was excited to hear about the KS about what i thought was for DW/Comicon ect because i do understand that maintaining something like this is fkn hard. But when i saw that you wanted to fund another studio for anything to…
moose: 611 for a (One Way) not sure if you would still think thats cheap or not?? Thanks for the advice dude, I think we will get this converter over here at Target for like 30 or 40, hopefully it works, I really wish I could find something concrete info online about the subject...I will def try the dongdongju, and…
Your English is just fine. 3D is very broad and there is a big difference between specialties that are relatively new areas compared with other professions. I see some job postings that ask for an art degree but not that many. I teach 3D graphics part time and notice that educational institutions in general don't have a…
Ive been to a hand full of IGDA meetings and there all crap. Here ill break it down for you.... You will show up, and exspect to see respectable individuals that will be full of usefull information and would like to connect with like minded people....This is not what you will find. On the contrary, you will find old men,…