Any have experience with a great tool for relaxing UV maps? I've heard of Deep UV and maybe there's some great freeware I'm missing out on? I use the relax tool in the 3dsMax unwrap modifier so far... Thanks for your time.
Anyone manage to beat that one heaven optional time attack bonus stage when you're supposed to beat all the Angels with only "hair" attacks? On chapter X I believe. I can make it till the wave with the big guy with shields, but time runs out ... Is there a specific item to have to beat that stage? Spent an hour on it ...…
Ok, sorry for this noobie post, but I'm still very new on UVs, the confuse me a lot. I should do a planar mapping and unfold most important things...? Just an automatic mapping? This is designed for film use, so texture can be 4k or more. Thanks :)
Ensemble definitely seem to be one of the greatest, from what I've heard. A few polycounters worked/work there, and I think they all said it was the best place they've worked, apparently they really look after their staff. If only every studio was like that!
-Pinball -Ninja Turtle Pies! Yes! Those were so good and I haven't seen anything like them available anywhere since. -Nintendo cereal -the McDonald's Arch Deluxe -Earthworm Jim games -Sonic games like '2' through 'And Knuckles' -The Power Glove (I still have mine, but one of these for Wii would be rad) -Nirvana -Scary…
I recommend doing very small things, usually give the "accomplishment", rush that some are looking for. Also it happens, when it happens to me i touch grass and other things going out helps a lot, i never put it into perspective on how it helps but when i started looking at how things are "designed" that started to help…