*update nvm it works after she removed some word... which is a bit weird hehehehe hi guys, my teamate trying to post something here, but it appear that her post got deleted some how http://polycount.com/discussion/167786/warriors-pilgrimage-project#latest we trying to repeat the same step and it said the comment going to…
Quoting doesn't send any notifications. This is a bug, we're working on a fix. http://polycount.com/discussion/167852/bugs-we-got-em/p1 @ mentions DO send a notification though.
Major Sites/Media that covered the project: http://kotaku.com/what-system-shock-2s-greatest-scene-would-look-like-tod-1671301323 http://www.gameinformer.com/b/news/archive/2014/12/15/system-shock-2-s-shodan-reveal-recreated-in-cryengine-3.aspx https://twitter.com/IGLevine/status/544546385438470144 Even Ken Levine tweeted…
Very cool to see the hacked together particle effects. I think for billowy smoke you might want do use the dithered alpha mode instead of additive though. Maybe dithered with some normal map detail so it picks up some of the lighting. You could also experiment with the skin shader on it, try out the translucency maybe. Add…
Thanks for breaking this technique down. I put together a small web demo if you want to check it out. I just discovered your blog and really enjoy it. http://dl.dropbox.com/u/16703380/scrollingUV/scrollingUV.html No progress with the vertex colored skybox. I think it was just took some really skilled artists to create that…
How would any of the first 4 ideas be fun? The 5th point isn't an idea. The 6th idea already exists as a game (with more depth) http://kotaku.com/gaming/in-the-pit/audio+only-doom-game-167797.php
2 years later... but here is 2.2: http://silo3d.com/forum/showthread.php?t=16780 Snapping manipulator is a huge boost for me. I've been having fewer crashes as well. They could do a few more little things for big boosts, but it's nice to see some life back into it -- and a core issue sorted :)
You could see this discussion to get some insights on your question: http://polycount.com/discussion/167844/recommend-gpu-for-substance-painter-2 In short - it seems that AMD GPUs like R9 290X or R9 390X can work just fine, though NVIDIA cards are generally recommended. I see no reasons why RX 480 would perform different.…