Hey guys Last month I started this idea to recreate certain props from varies game series within a single month to start building up a stronger Hard Surface Portfolio. so to begin with was a small batch of fan art from the Rebooted Wolfenstein series. Hope you Enjoy. For less compressed shots and wires…
Hey guys! As some of you may know I started the Riot Art Contest a while back (link), but broke my arm a few days in -___- I was blown away by the feedback I got and wanted to have another crack at some league fan art. I loved the new splash for Tristana, so here goes nothing! Here I am after a few lunches/evenings work:…
Been swamped at work these past weeks so progress is slow. :s Decided to hop around the scene a bit now that the modular kit is mostly done. Currently working on the material to get a feel for the scene, still a lot of tweaking and balancing to be done (fun!). After that is done I'll start on the bespoke assets like the…
The trick to making a sucessful MMO is to make a fun game. That's all there is to it. If a game doesn't do well, it's because it is not fun. It doesn't matter if it's really accessible or super niche. Look at bejeweled and tetris, I'm a hardcore gamer and I still play those because they're fun. Unfortunately MMOs are so…
Hey, so I had a bit of a weekend off from the turret. Sunday however I decided to mess around in Modo and it actually really helped. I will post some new stuff eventually but my time is mainly taken up with the turret. I've started the actual guns now, been really fun especially now I've got into a really good groove with…
I think it's important to note with difficulty/fun discussion is that fun in overcoming difficult odds and winning is *one type* of fun, not *the one* type. Fun can also be about exploring your creativity (sandbox minecraft?) experiencing things in a new way (flower?) interacting socially (animal crossing?)- probably a…
[ QUOTE ] How would any of the first 4 ideas be fun? The 5th point isn't an idea. The 6th idea already exists as a game (with more depth) http://kotaku.com/gaming/in-the-pit/audio+only-doom-game-167797.php [/ QUOTE ] How is dying in games fun? Sometimes the fun comes from the restrictions on the game. I remember so many…
A few reasons for me. 1) I had very little support when starting out in this career and no one would hire me for one reason or another (even with recommendations from existing team members at a studio). Now I have actual fans that adore my work and the combined work of my team. I owe it to them for their continued support…
Thanks everyone for taking time to answer :) Mr.Bean: Thats my current workflow as i wrote in my post :) Vig: Alchemy is a realy cool program with fun features, completly agree that it would be perfect if the painting was more like photoshop. I understand that photoshop would get confused when trying to content aware fill…
I didn't say it would be bad, I said I didn't think I would like it. I just hope they make it approachable. One thing I think is the hardest to do, and I have the most respect for, is when a company can make a game approachable. Fun for the hardcore peeps, but still able to be played and enjoyed by people who are not…