Hi Guys; Just got this message when i use the bridge between Maya to roadkill // Warning: line 181: Option "Use legacy vertex order" will only take effect when option "Multiple Objects" is enabled. Any idea ? How can i fix it ?
your stuff is too good - it makes me want to jump off a bridge I like the site...really love your work - cant really crit that..I cant see anything wrong with it
[Update] I worked on the support for the bridge, the goal was to give the impression of demonic hands being the one to keep it up. I will continue to play with the texture on it, maybe go a little bit darker than it currently is.
Amazing! Great start! The track looks like fun too.. could use more curves tho ;) Love the idea of the bridge falling down and you being able to drive up and jump cross :)
Hey, I am not sure, but I believe Adobe Bridge could work? I don't use it myself, but it is a part of the Adobe bundle, so I guess all the file types in Photoshop are supported.
this whole conversation man... just... i honestly cannot fathom why people are wasting their mental capacity on this bullshit. do not let the trolls believe there is anything worth coming out from under their bridge for.
The building and all of the machines withing are run on this glowing green power source. power cables are hung about the towers and bridge, most of which converge and plug into the laser gun. it pays to read once and a while
I just came back from watching it..good movie, but doesn't match up to the second one. Not a lot of OH SHI action, like the train scene in SM2 and the bridge scene in the first one.
Agreed on the nostrils and brow, the nose bridge too feels a bit long. It makes the mouth feel like its too low. Like the face is stretched maybe 10% more than you'd expect from the proportions of the head.
Max' s VR mode is just a bridge to Stingray which, not surprisingly, was killed by Adesk a few months back. What DCC are you using? Surely Unity has some sort of VR editing like UE4 does?