i'm just a knob fiddler and don't know much about what happens under the hood, but IME the biggest effect for landscape performance is adjusting the LOD's. The default settings are not balanced IMO, because I found that they could be cranked to much lower resolution while not having a visual impact. You are probably aware…
Thank you guys, really, for taking your time and feedback on my portfolio. BagelHero Yeah Felix and are working together on most projects haha. For the feedback I agree on all the things you suggested. I am still waiting for my personal images on the Heavens Edge project, lost my work some months ago. For the character…
EmAR: Cheers on the reply :) I think its just the perspective on the 350Z, but you are right, it looks very funky indeed. I may take that off my portfolio altogether, as it was one of my first school projects and doesn't reflect where I am at now. I don't know the original artist's name, but I will look right now, and see…
@ Everyone: thanks for the great info, beyond some of the other threads about Seattle. I will have a car provided my VW makes the trip from Cincinnati alright... (Crosses fingers), I also plan on bringing my bicycle along as well. I have not really figured out what my budget is going to be yet, I'm humping three jobs here…
Thank you all for your comments and suggestions. @Holly Mellor: Im in the process of making more flowers and ill add some variation to what I already have. @Mellon3D: I agree the grass is too noisy. Ive got a few ideas on how to soften the look, starting by bluring the alpha. Ill add more tree variation soon as well.…
small update on this, it's weekend and so i'm working on the plugin :) today, I got my c++ code to return a bitmap with pixels that were changed at certain coordinates, which means that I can already pass coordinates that need to get changed colors to max, which in turn means that I can do most of what I was looking for in…
Thanks for the comments everyone! I appreciate it! :) @FractaL: Thanks! Yeah, I'm playing around with a few different ideas for the foreground. Will post updates soon. :) The things sticking out of the ground are old spaceships that landed hundreds of years ago, and while landed they work as beacons or pylons of sorts.…
Any job that was just lost to out sourcing probably wasn't a stable job in the first place. The chances of the last guy in the door being the first out as soon as things slow down, are probably pretty high. Most places only outsource when their pinched and the pinch only lasts a short time. Places normally hire when…
I like the green too. Looks good, but there are a few things that would concern me. I'll mention them and let you decide if it's an issue for you If the user doesn't have the resolution you're expecting, then they won't see your bottom menu bar... unless you're making it dynamic. So, if I have a smaller resolution, I'm not…
@Blaisoid - Thanks! Yup -- I'm doing most of the characters/creatures for the BG2Redux mod for Dragon Age. I've heard the same critique about the kobold.. I've removed it from my portfolio for now, until I can go back and rework it at a later time. They're dragonkin.. right now they look too similar to lizardmen though.…