Try to smooth the edges of right angles and add polygons/accents to those. Good examples are close-ups in architectural renderings (raytraced, non-realtime) where if you notice, most of the hard angles are smooth. Why? They add geometry more to those areas than to flat walls. For an interactive real time example, there is…
Real good start! I think you should go back on the zbrush stones. Try to get a bit more edged and hard forms in the stones. Fells like you have a lot of rounded corners atm. And just sculpt the over all shapes, then combine it with you "diffuse overlay"-normalmap in CB. Also, render a AO in xNormal. You said you got…
Be careful with the blending... you may see strange transitions in the blended areas. You have a regular pattern of stones with distinct gaps between them. Each texture set should probably use the same number of rows as the first set. If you had flat concrete-like textures instead, the blending would be easier because you…
The concept is pretty cool, looks quite stylized though and from your work in Zbrush it seems that your tackling this with realistic looking models? I find that with some concept artists I've worked with that they create stuff looking awesome in 2d, but when re-created in 3d it doesn't work. It has a lot to do with physics…
I agree stairs dont get that worn down, well not that ive seen anyways. Depending on the type of stone thats used you get diffrent types of wear. By looking at the way that these stairs have worn away you can see what causes them to look worn. The oldest ones are really soft looking because of rain washing away the stone…
It's a virgin hammer made out of cement, that has only recently killed a bright red paint can. Suggestions: If its metal, work on the specularity. If its stone, work on the bump. Either metal or stone, bevel the edges and smooth it out. We aren't stuck in 1995 and the extra polys won't kill someones system, but they sure…
Keyword here is 'some'. Diamond heists aren't a particularly sensitive topic among the general public, but misogyny (as an example) is. Of course nobody has the right to keep you from writing any stories that you want--but if the story treats of something related to like, navigating a men-dominated workplace as a woman,…
Looks nice! Doesn't exactly scream "elven" to me, but what do I know. The windows would probably work well for a night scene, but appear quite flat if we are supposed to look into a darker interior. The shadows around the protruding stones in the wall could be a bit more directional than they currently are and there could…
I haven't made as much progress as I hoped these past few weeks since my last update. But this week I am picking up the pace and getting things done. I was able to replace a lot of the blackouts with more detailed meshes. I think I am going to wait to do the vegetation last, and model all the structures/objects first. I…
Great job on the stone tablet, I love the worn edges, and the slightly saturated blue greys you have used really make it pop, although its looking a bit putty-ish, perhaps make the highlights a bit sharper/brighter in certain areas? Really try and sell the fact that it has been carved into by someone and it still has sharp…