http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2007/12/05/MNQJTO9FM.DTL&tsp=1 also "Today it is known that absinthe does not cause hallucinations, especially ones similar to those described in 19th century studies. Thujone, the supposed active chemical in absinthe, is a GABA antagonist and, while it can produce muscle…
Well, using reverse-image-search on your reference, here's a video of the effect (at 8:50) https://www.youtube.com/watch?v=jdD8zDbp2Qo&t=530s This uses a mask inside the "portal" to blend with a cubemap, or if you want to get more advanced and have a "live" view of the next level then you can render the next level to an…
Hi everyone, I'm new here. I'm don't have many pieces of 3D artwork to show, as I am not an artist. I simply signed up to post my progress as I work towards improving my skills. My name is Shelby Smith. I'm 16, and I make games. I've been designing my dream game in between my current projects - it is a 3D game, so that…
Updated the Normal Tools today with some new functions and features: Version 1.49 * Added new setting to automatically apply the Normal Tools custom attribute to any Edit Normals modifier added in the scene. This function can be turned on/off in the Normal Tools floater. * Updated the Normal Tools Custom Attribute to use…
the "highlights" are really a side-effect of how SSAO works. Yes one could take care of it and remove it, but as mentioned, it does add more contrast to the shading... A prequel/similar effect to SSAO is this paper: http://graphics.uni-konstanz.de/publikationen/2006/unsharp_masking/webseite/ which also illustrates how the…
Hello guys and gals, I'm entering this challenge a tad late, so I hope I could get it done on time since I have a bad habit of procrastinating, but anyways; I'm aiming for maybe a low res or mid. I really want to try my hand at rigging so I don't want to go too high in polycount. here's some blocking out progress : I'm a…
Yeah, totally. 53/69 story mission progress spoilers: I also am super impressed not only at the individual characters, but their subtlety in their relationships. Michael and Trevor truly feel like long term best friends. They fight, but they also listen and respond to one another. Trevor calls Michael out on bullshit once,…
[ QUOTE ] EDIT: here is the refpic I used. After looking at it I assume the whole red marked part does move back?[/image] [/ QUOTE ] After doing a quick google search, I'm pretty sure that's a Winchester Model 1892 or 1894 (or possibly an even later model), which is a bit different than the Model 1873 that I modeled. It…
Found more issues, or my stupidity, don't know which. I had a go at creating a "car". When I put the windscreen in it rendered everything "through" it transparent. The body is a box on to which I placed a rectangle with a grid/mesh texture. I can see through the grid, but I can also see through the bottom of the box to the…
Since there's clear ref it's good to go through one by one and see where and when and how close you matched the ref. First thing to do is make sure the ref and your animation frame rates match, I think this may have something to do with how far off your timing is. I converted the ref from 25 to 30FPS, and the frame #s are…