Update: opened the big door to add a small cave. The idea is having a bit everything .. test and showcase different types of art assets in the same scene : so i thought of some rocks, and next would be some kind of architecture ruins inside the cave and an alien plant growing out of those. There's a risk something can…
dude awesome! so glad you had time to watch it AND that you liked it. 1) well being pressed for time is pretty typical in most cases. But more often then not things are still modeled with sub d. It makes it easier when things need to be displaced and when things need to be changed (you dont have a million bevels to deal…
Hey I am so sorry for late reply. I managed to get some sort of skin shader with Redshift. And now trying to see what i can get with Arnold (i use Arnold in Houdini). Haveing mutilple issues. Here is list of those. Arnold renderer bug? (Demo version) - Demo as i want to see what renderer can produce BEFORE i buy it.…
Yes, especially if being mipped down (high quality mode = 2k trim texture, low quality mode for lower end machines = 512) there should be quite a lot of padding to prevent bleeding on lower resolutions
No shortcats at all. A pen is immensely more convenient. Especially if it's not a huge sized tablet. I m not using MAya although. Mostly Blender and sometimes 3d max. it's so much more precision with a Shift +pen to drive sliders or curve nodes in Blender. So lesser of a strain on your wrist. The only thing that a tiny bit…
You know Dasher and Dancer and Prancer and Vixen, Comet and Cupid and Donder and Blitzen. But do you recall... The most famous reindeer of all? Quixel the Red-Nosed Reindeer Had a very shiny nose, And if you ever textured it, You could even say it glows. All of the other reindeer Used to go up in flames; with how many…
In "store named attribute" set face corners instead of points. it will do flat vertex color fill without gradients. Sorry I forgot to do it. Also create an empty "color attribute " in attributes lists to see it in viewport. Otherwise it may appear only after applying geometry node modifier. And also in solid shading…
You're right that the baker interface in Python doesn't support the use of the quick loader. We'll go ahead and expose the functionality for it in the next patch: import mset baker = mset.BakerObject()
# Use Quick Loader
baker.importModel("E:/MyModel.fbx") Currently Marmoset Toolbag does not support using the quick loader…
There's really no perfect all-in-one screen atm. We're still years away from MicroLED becoming available at the consumer level (not to be confused with MiniLED) so light haloing is present on all panels other then OLED. Samsung recently showed off QD-OLED which may offer a decent solution to the OLED burn in problem, but…