This is my first try at a tileable mesh. I was initially trying for a tileable texture, but i don't know how to go about doing that in zbrush. I've just realised that i've lost some detail, probably because i dont have the normal map applied. But yeah if there was anyway i could turn this into a tileable texture i'm sure…
Here's an update on that modelling concept I was working on for my university assignment. This is my first proper attempt at a 2d character sketch. I think I'm going to leave it as it currently is; I want to get into the 3D side now! The basic colours are on purpose; the time I spend shading this in 2D could be valuable…
ill definitely do that. thanks for the suggestions. i do have some layers there that are for color but every time i bring the opacity to an area where it shows a lot of color, it seems to look tacky. but i have an idea of what to do to fix it. so i finally got 1 video uploaded for this process. its for creating a brush in…
Hi guys, I'm new to ploycount. I heard about it from the IGDA talk with Adam Bromell. I recenlty decided to learn Zbrush and well its a bit overwhelming but starting to get a handle of it. This is my first sculpt and I'm having some trouble with Hair. Comments and critiques and helpful tutorials are very welcome :D (if it…
xvampire - I really like her, I think she needs more curve though to make her sexier amazing stuff guys, Im really annoyed as Zbrush just crashed on me during an extract and lost the timelapse :( anywho heres my Speedey for today, 1hr 30, loosely based on Wes Studi, well quite alot actually :) for the speed sculpts over at…
@razgriz...holy sheet nice job on the high poly 0.o.... idiotic question but did you use zbrush for the entire high poly or only for the damaged areas? :0 atm decided to try building a pilot-controlled robot....wanna practice more hard surface modelling! :3.....only finished with boots atm and grey piece is teh low poly…
afisher, I'm not feeling those scratches, with the clean look so far, they're distracting. Getting up on finishing this texture. I wrestled with painted wrinkles alongside highpoly baked ones, pretty much ditched out on the painted ones, they're kind of there. Suppose it's about time I started giving ZBrush a proper go. I…
Great tips. In fact, I wasn't trying to be super accurate to your concept, so I was a bit lazy about the edges. The skull wasn't modeled to me, I just grab one already done that I found on web. Wood isn't detailed in fact, this is color bump from Zbrush material. But as I want to learn modeling properly, I'm goingo to make…
Just built myself a new PC and decided to play around with it now that I finally got everything running properly after much hard work and frustration. Did a zBrush sculpt thingy based on a caricature my friend Marcus Sakoda did of Beat Takeshi. I realize now I lined up all the proportions without Perspective turned on so…
@Rens: Agreed. totally get what your sayin. I realise these studies are rushed and my anatomy isn't right. but what i've found in doing these studies is that my workflow in ZBrush has improved massively. I have been learning bits about anatomy and i realise i'm not spending any time to understand the forms. I have been…