Hey, there's some objects that I'd like to know how you usually model it? Sometime creating such sub-d objects not rely in making evenly-sharp hardedge but also transition between surfaces and the way buildup base one. 1. A vase with triangular top face, circular middle section, and square bottom face. 2. A shape transform…
@wirrexx you are a rockstar mate! I was using 32 sides and trying both offset and direct edge extrude as you can see in examples however that one crucial piece was to use the vertical segment for the hard crease which you showed from there it was just adding a pair of extra edge loops to tighten up that pinch and voila I…
@Jantaaa No problem, I was waiting for GIT so had some time to check out the forums. I am glad you could get a better result than you had previously and that you managed to get things working by yourself! As of always from my experience when it comes to smoothing, it's always editing and tweaking the meshflow to solve…
@perna That's totally fair to go for such control, especially when aiming for machined edges. However what's stopping you from combining this with OpenSubdiv? They don't appear mutually exclusive to me, and I already work with both depending on how I want to produce my edges. As long as you know where to put the topology…
@ronigeva Looks like the intersecting geometry falls directly on top of the cylinder wall edge segments and this is causing deformation when subdivision is applied. Placing intersecting geometry between the existing cylinder wall segments will allow the existing geometry to act as support (which provides room for…
@GCMP: I prefer make it myself since I join this more as a hobbyist than a guy who request for model. (: If I can't reproduce it your way, I'll ask again :p BTW, I didn't make hipoly boolean, I make boolean for (little) 8 sides and (big) 32 sides cylinder.Consider they have suitable segments between their size... Then fix…
@perna Can you elaborate on not being able to control edge widths? I do know the importance of being able to define edge sharpness but have not experienced any problems doing this via OpenSubdiv. I'm all for using whatever method to get the best result, but I'm not sure I can agree on all uses of double smooth being just…
Hi guys, I can't for the life of me get this shape right... I mean, I can block out the basic form but when it comes to making it SubD ready - Well yeah, there's the problem. Flippen annoying, although it looks so simple! I don't have any pics of what I've managed to form out, I keep deleting the files in annoyance and…
:shrug: why not. The secondary images show where I built one object, then didn't like the shading on the transition from bevel to flat side, so I added some control edges. And just for giggles I built the front faces of one with nurbs to see how much better or worse it would be for this object than sub-d. Geo 1 has the…
@@Shaz_Snow Hi! I'm new here and I don't know much about 3D modelling yet, but from what I've read in this thread and trying to do the same shape as you, I came up with the following: - Does the shape has volume? the pinching you get could be because you don't have an edge to maintain the sharp edge. - The other thing…