Thank you Sean McBride and thank you Chris Holden for liking my work! I'll make it a tread, and I'll post more of the items Ive done so far for this environment. Also a description of some trouble I've encountered with Zbrush normal maps imported into max, there are some of the seams showing up in the rendering. And I've…
A sort of high techish ninjaish guyish creation I'm working on. Sculpt in ZBrush 3.1, using a slightly modified Arshlevon Baseman basemesh. Turntable (right click and save):
SEKNeox, would it be right to assume that is a Zbrush model? Holy crud that's nice man. Awesome work. Do you plan on giving it colors/texture or leaving it as a statuesque bust?
thanks Ruz. Yeah, taking the cloths and hands into zbrush so it will look alot more integrated with the head. so are these pieces you're doing contract work or just doing it for fun?