Finished project for a Character Workshop held by Leslie Van Den Broeck (LvdB Mentorship). I did a Sailor Moon - The Sailor Scout character based on a concept by crazy talented Sasha Mutch. Was a pleasure being a part of the workshop, meeting new people and learning together! Link…
I did this project to learn how to use the additive transparency in Marmoset Toolbag 2 and to increase my understanding of the transparency type. I doubled up on the glass by extruding inwards and flipping the normals so that I can apply different reflectivity to represent the varied materials that would come in contact…
This is what I've been working on during lunchtimes at work for some time now. It is still too early, since I want to pose it, create a base, and maybe add a couple of extra elements, like Dogmatix and some Roman helmets. There's also material and texturing work left. Feel free to critique though, always welcome :)…
Here is what I was working on the last 2 weeks, it is a small arcade physics god game made in UE4 which has now full VR support with the Vive: I started this in the last Ludum Dare game jam, you can see the result in the trailer here: http://www.youtube.com/watch?v=MvSuE_-bCZg Download is here:…
Finished The Communist Rifle! Quite happy with how this all turned out. This project was a lot of fun to work on! Textures in the final image are 4k for the gun and the scope, the bullet is 1024. the tri-count is 15k. Modeling done in 3ds max 2016, texturing in Substance Painter 2.1 and final render in Marmoset Toolbag 2.…
Hey! Here is my latest work. Lowpoly bust of russian hockey player Sergey Mozyakin. Its 7 k triangles and 2k texture maps. Rendered in marmoset toolbag 2. You can visit my artstation page to find more pictures. Thanks. https://www.artstation.com/artist/spacecentipede (oversize image disabled by moderator, original here:…
Hey everyone I created a tutorial going over my 2 UV channel setup and tiling texture techniques as well as my modeling process in detail with 10+ hours of real time narrated video. https://gumroad.com/acms Images: https://www.artstation.com/artwork/eVm0P. https://www.artstation.com/artwork/Pyga4 The tutorial was created…
Thank God, I was able to contribute 3D modeling for 2 Disneyland Shanghai parade floats. More surprisingly, they are original designs of my old highschool drama teacher's husband who I didn't think I'd be working with that soon, lol. Small, small world as they've said multiple times. Only allowed to show the public images…
Some Substance Designer experimentation from the evening. Some dirty wet brick pavers for a tile. Still working on some adjustments to grout lines and up and down displacement of the individual bricks. Having fun with it. Oh yeah and I'm TelekineticFrog by the way. I made a new login using my real name from now on. I…
These are my test renders of my current study, they are in no way finished. Studying three things specifically here: 1) The Dynamic Human Body 2) Likeness and face construction 3) Star Wars Lore *) Classical Sculptures These are some of the statues, components of a large architecture I have blocked out to sculpt upon, for…