Hello everyone, ESP Dota 2 admin here. Recently it was brought to my attention that the CK Set was highly criticized by polycount forum members due to the texture quality of the mount and other quality concerns. I would like to address such things from our perspective. The CK set mount was on page 2 of top rated items all…
Ah gutted, was he removed from the importer recently? I checked when I started putting the items together to find out the polycounts because he wasn't listed on the requirements page but was still in the importer. Hopefully I'll still be able to salvage some parts once hes re-released.
Im pretty sure we all have our own youtube channels where we can post our own tutorials and videos, then collect them into various threads all over the internet for people to find very easily. Have you seen the Tutorial thread on this polycount thread. :smokin:
Update on the weapon I posted before :D We switched it from being of Vengeful to Phantom Assasin due to polycount limits(Lovely 600tris LoD1 @ PA). Everything is finished, now it's alextz91's turn on to texturing ^^. Hope you guys like it, really enjoyed making this one and learnt a LOT.
I don't believe that makes uploading a promo pic necessary - because if Valve intends to promote it on the front page they'll still create a promo pic for you. They did one for Coyo.te's Frozen Stein item for the polycount chest for e.g., and imo that promo pic suits the game better than some of the custom promo pics for…
Yea i agree that there are valid points, especially collection being combined into one item. about the lashes Ive been extremely friendly with about 99% of the polycount community, aside from a couple disrespectful people. I not once, started the arguement... if these people are knocking at my door, im going to open the…
Hey guys, I've finished animating the flying boar and submitted it to the workshop :) [ame="http://www.youtube.com/watch?v=HBducykBzBE"]Javi, a Dota2 Courier - YouTube[/ame] http://steamcommunity.com/sharedfiles/filedetails/?id=221528038 Thanks polycounters for all the help :) I'll try to figure out what to do next now!
/\ Awesome work guys :) Model and textures look great as always! Great job bro! I really dig this helmet! :) I'm also working on Skywrath Mage, he is a great character!! It seems that we'll have tons of great designs for him, can't wait to see em all! gogo polycount :D
Been sitting on these for a week, figured Id upload them today after the disaster that was the omniknight sword, haha. Jack and I had some unused concept from the polycount contest and I really loved the shape of these weapons so I figured I'd bring them to life. Direct Links Mainhand Offhand Cheers!
Making a courier is like making any other character, really. Same polycount restrictions as heroes, but keep everything in one texture for the sake of performance. The only things really required are that you must make a flying variation as well, and must animate a run, an idle, and a death for each variation and a…