I made some 1960's inspired characters not long ago. I really enjoy researching these things. Hairstyles, uniforms, shoe fashion and work clothes I really love the 60's.
Ha weird... What I found is when binding bridge command to a shortcut from the edit poly group, you have to put ovveride toogle ON (it s a button next to Snaps toggle in max 2009). But weirdest thing is you have to click on the faces (for example) you want to bridge after you pressed the command.... Now if I am using a…
Hey Slegy no need to apoligize mate. As far as who I hang out with, well actually nobody but you guys and my wife. My draw on the who is in more sympathy is basically local co-workers and community, neighbors and local readings. Although I know you and I on a polycount global scale are nearly neighbors, I am sure we hear…
I uh, don't really know what I'm doing :S i don't think i can finish this, it took more work than i previously estimated it would T_T Leonardo was supposedly infamous for not being able to finish his work :S
hehe its funny watching an sf3 video then a sf4 vid right after. Sf3's animation and movement feels so much more fluid. Sf4's movement in comparison looks slow and deliberate
I dig the add´s on the latest posts, I´m a bit worried about the wood tiling on the background, there´s a mark that make it too much repeating. Keep up the nice work! ;)
Hello, I am trying to figure out how to import mesh in to substance painter. I all ready have one mesh imported there and done some painting there. But now need to import teeth (all are as separate OBJ-s with UV-s)