Perhaps if the container of fluid to be injected were in the handle? Having it in the blade seems like it would impair functionality, really. And the syringe point itself could perhaps be inside the blade, running down the middle of it, and coming out just under the point? I dunno, really. I like the idea.
This is being done in Max. Here's what they said about it: "The diffuse texture for a raceday object should be contained on a single 1024x1024 sheet. Create an Ambient Occlusion map sized 512x512 for the LOD00 model and apply it to all three LODs of the model using a shell material" Is a shell material a shader?
Whilst I really do like the model and concept - the model seems to lack that certain something that the concept contains. I really can't put my finger on it - but theres just something about it. Could possibly be the head is not as circular? Not sure, either way - its still great work.
I've been using XnView for awhile, good DDS support + alpha hotkey, but lately I noticed it has trouble with directories containing a large number of DXTs. Takes forever to quit. Nice link. Slim tools like this tend to be faster but looks like no hotkey for alpha view
The one thing that struck me most is that her inner ear is a very weird shape. It's very large and doesn't seem to contain all the cartilege folds it should. It's also a bit thick at the top. She's obviously stylised - but the ear looked odd to me. Just my two cents.
Well it seems EGM is refusing to review the game because Konami told them not to bring up the fact that the game contains cutscenes that are an hour and a half long. Possibly old news, I dunno. http://kotaku.com/5012146/egm-refuse-to-review-mgs4-because-konami-imposed-limitations
I've tried upper and lower case, also tried changing things that could possibly be mistaken for something else. From the way the font is written and the letters/numbers contained in the key, there wasn't anything that I was even unsure about, as they were all clear, but tried anyway. Nay luck.
People and institutions have a right to protect their reputation. Their view of what's damaging to reputation may well not align with yours - if the scene contained something else they felt reflected badly on them it'd be perfectly reasonable for them to insist that you don't use their name. Could also be as simple as some…
Trying to render a fade animation with Maya, using Arnold Render and currently have a lambert applied to a shipping container's wall. When I try to do a render it leaves behind these lines and faces that show up depending on the angle. Any ideas how to remove this? Below is midway through the fade animation Below is…
It's something I've been interested in and have wanted to know, I wouldn't say one would be necessarily better than the other, although I have never used CE. But what engine is best for creating MMOs and FPS'? Can people list the pros and cons of each and some features they both contain and state there overall opinion and…