~2 years ago I asked myself when exactly I will get into game dev (I spent a lot of time on this before). I tried soo hard improving my skills, I spent thousend of hours or even more making personal stuff, some of them were deleted. Now I work almost a one year in game dev and I'm so happy. 3D art is always fascinate me…
Hey all, Its been awhile. I went away for a few days to the Peak District and saw some amazing views, landscapes and environments, which has led me to the idea of some sort of ritual/burial idea. Below is another paintover and also some sketches i have recently done. I think i am going to go with one of the ideas from…
I guess you'd have to set a reference object in blender, like an average human. Then import those objects you bought from different sources, resize them according to your reference, then re-export them one by one to a new and proper size. Don't think there's a magic way to do that automatically as many people work without…
Little bit overdue for this next update sorry about that. So more or less finished up the pub still deciding if I want to add a few more things to it or just place some set dec in areas that dont have windows or beams. Also still tweaking the beams and wood planks to vary so they aren't all straight and boring looking :)…
@leoartz Thanks! I didn't really know about the court of owl mask, I'm not that into comic books more than as tv series and movies. @sebeuroc I am not sure which animal your paintover refered to this time. I'm going for deer's back part, still not even close to it, and I got super confused today trying to adjust anatomy…
That's going to be a losing battle if we're talking about triple A game dev with millions of bucks on the line and an untested code or an inexperienced team with a new engine. Simplistic view? It comes with the territory. Unlikely you'll hit your sweet spot shipping deadline if your studio's commited to normal 40 hr work…