Hello eco_bach, Depending on your Render software, mixing 2 materials are slightly different. But In all cases it uses the native capability of each render software to do the blending. The thing the Quixel tools offer is the "quixel mixer" nodes for all Renders. The idea with this node is to be able to take in displacement…
Pretty pleased with the jacket! 6th time lucky, I guess. The above picture, and numerous other attempts existed, but I was not happy with them. Onto the scarf, hands, and pants next.
If you right click the Isolate Selected icon - 4th from the right in the Viewport Icon menu, there are options to add new geometry or add new selections to the Isolate Selection mode.
I think that you should take a Potter's uniform and change it XD But I love the big 2nd ! The little 4th is good too ! Sorry for bad english >_< Good luck !
@Paulod - I've just been looking everywhere for them. Also tried to watch the live streams but no joy. "Come back on Nov. 3rd to watch guest demonstrations." It's now the 4th.. =/
Glad to hear you like it. My language port is progressing nicely. Will be taking feature requests once finished so if there's sth you think could improve, this is the place. Or github.com.
parent the lights to the camera, or make an expression that rotates them around the obj when athe camera is moved, but they stay the same distance from the obj, each wont be unbreakable though