Thanks Holly. I did 99% of the texture with substance painter but for the bushed effect I actually made it in Photoshop was the only way I could get the look I liked.
been there, back in 99, had shoulder surgery. spent a month sorta bored. picked up a voodoo 3 card and kicked ass in team fortress classic. was mucho fun.
Its not when a company pays $99 but there is few options for the rest of the people who isnt working commercial. But im not sad,found a very good alternativ as i said before!
Interestingly enough the video would appear to be about 8 years old (first presented at Siggraph '99) : http://www.kyb.tuebingen.mpg.de/bu/people/volker/ http://www.mpi-sb.mpg.de/~blanz/
Say what you wish guys, but if it wasn't for piracy, 99% of the people here, would have never be here! Remenber that old 3dsmax* torrent that started it all for you? yeah... ;)
this is a good contender for the shit prize. Circa 4/99 just before a failed 3 year attempt to stay the course in computer engineering/science; 1st 3d with Animation Master
It is free, and it is a full-use license. Terragen is superior, but you have to pay (admittedly only $99) for a commercial license, so it's a good deal if you can make money with it :P
I can't speak for everyone, but the sub-D stage is the mid-point. I use that mesh to generate the base high poly, and LOD0 by removing unnecessary verts/edges. Unreal generates usable LODs 99% of the time.
The indie team i'm part of is guilty of about 99% of these. Painfully hilarious. [ame] http://www.youtube.com/watch?v=9AnOedDG_uI[/ame] [ame]http://www.youtube.com/watch?v=617lGZjYyNo[/ame]
God, I hate April 1st ... So predictable and makes the entire day annoying. 99% of the "jokes" are the equivalent of ... "Look, a UFO!" "What? Where?" "LOLOLOOL< MADE YOU LOOK!!!!11!"