Got it two days ago and finished it today. Great game, though I had a lot of issues with the visuals bugging out :S Such as light effects turning into squares and making the entire world black, random pop ins and at one point the entire world vanished when I was hiding and looking behind me. Other than that the checkpoint…
thanx for feedback.especially mop who has helped me with his advice in the past. please allow me to eloborate. 1.I build my lopoly model consisting of mostly(if not all) quads. 2.once i am happy with mesh i export it to zbrush.Here i subdivide working on the detail 3.when i am happy i save tool then collapse to level 1 and…
I recently bought a gtx285 for a system i builded in the past october, and the whole gig does not surpass the 1000 euro. You don't need to waste too much money in a computer, they became obsolete very fast. This is less than 1000 euro in spain with a top videogame card, and installing some expensive components to do…
I'm about two thirds of the way through and overall I'm really enjoying it. I've not noticed any technical problems myself. I actually think I've enjoyed the private detective's sections of the game most of all because they're generally paced more slowly and have time to let the characters develop a little more fully.…
Not all the professionals here work in videogames... and less doing maps ¬¬ Perfomance is not a problem if you have the newest quadro, but as you said, a quadro is not a big deal. Perfomance could be a problem for game content if you buy a cheap and old quadro 4 generations older... Try a new quadro fx 4800 or 5800 (here…
As said before by other people, videogames are at their core, a means of entertainment. They are like other vehicles such as books, theatre, movies etc in that they can convey much more than a menial plot or situation because they can actually encourage the audience to think about what is being conveyed before them. I…
I've seen a number of scene's like this before and always think that, while technically good, they could always use a bit more 'mmph' to really grab the viewer. For your piece here I tried adding a dramatic angle to the camera and focus on the road. What's down there? Why are we looking at it? Who's bike is that? Are any…